Commit graph

23 commits

Author SHA1 Message Date
Patrick_Pluto
8c90c4e744 Sync fixes for RigidBody3D. 2024-12-19 14:01:18 +01:00
c0d3c68fb3 NPCs can now carry objects. 2024-12-13 21:18:52 +01:00
Patrick_Pluto
a6c9909f26 Reworked the AI Objectives 2024-12-13 18:28:06 +01:00
27964084ff GUI and pathfinding expansions and resting places. 2024-12-12 21:42:51 +01:00
26ee79c57d Bugfixes + Menu. 2024-12-12 15:23:16 +01:00
Patrick_Pluto
1ee6f6cc6d Further improved NPC logic, and made it multiplayer friendly. 2024-12-12 11:59:22 +01:00
1ca0a2bdc0 Initial setup for NPCs and their pathfinding. 2024-12-11 22:23:58 +01:00
Patrick_Pluto
0fa362aed4 Freecam Mode 2024-12-11 19:25:39 +01:00
e3d9b04a64 OS Logging. 2024-12-10 22:41:47 +01:00
9ca7b6ae03 Changed Argument Parser 2024-12-10 22:34:53 +01:00
d4507655af Licensing Information - GNU GPL 3.0 or later 2024-12-10 22:11:05 +01:00
97ac75c936 Physics Tests 2024-12-10 19:13:22 +01:00
c483a438c7 First Map Tests, Player + Movement and Spawning. 2024-12-06 19:48:11 +01:00
Patrick_Pluto
1351ce3178 Development Syncup: Working on the map testing. 2024-12-06 17:36:49 +01:00
Patrick_Pluto
c07c04e8f9 More Networking fixups. 2024-12-06 11:11:51 +01:00
390db61bb6 Multiplayer: Finalized matchmaking system. 2024-12-05 19:39:07 +01:00
Patrick_Pluto
09461d8167 Server backend finished. 2024-12-05 10:34:01 +01:00
7aaacecec8 Networking: Part 2 -> Added the initial roomname handshake. 2024-12-04 21:01:24 +01:00
Patrick_Pluto
cb24b0b629 Added argument parser, globalized variables 2024-12-04 09:42:04 +01:00
29f522ebb8 Log fixups, initial networking setup and testing system. 2024-12-03 21:44:07 +01:00
Patrick_Pluto
1607fe62cc Added a simple Logging system and enforced static typing in all files. 2024-12-03 12:52:14 +01:00
Patrick_Pluto
907b338c0e Initialized Godot Project. 2024-12-02 15:35:20 +01:00
f5b308df9f Initial commit 2024-12-02 10:34:24 +01:00