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26ee79c57d
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Bugfixes + Menu.
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2024-12-12 15:23:16 +01:00 |
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Patrick_Pluto
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1ee6f6cc6d
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Further improved NPC logic, and made it multiplayer friendly.
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2024-12-12 11:59:22 +01:00 |
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1ca0a2bdc0
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Initial setup for NPCs and their pathfinding.
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2024-12-11 22:23:58 +01:00 |
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Patrick_Pluto
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0fa362aed4
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Freecam Mode
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2024-12-11 19:25:39 +01:00 |
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e3d9b04a64
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OS Logging.
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2024-12-10 22:41:47 +01:00 |
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9ca7b6ae03
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Changed Argument Parser
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2024-12-10 22:34:53 +01:00 |
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d4507655af
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Licensing Information - GNU GPL 3.0 or later
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2024-12-10 22:11:05 +01:00 |
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97ac75c936
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Physics Tests
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2024-12-10 19:13:22 +01:00 |
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c483a438c7
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First Map Tests, Player + Movement and Spawning.
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2024-12-06 19:48:11 +01:00 |
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Patrick_Pluto
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1351ce3178
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Development Syncup: Working on the map testing.
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2024-12-06 17:36:49 +01:00 |
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Patrick_Pluto
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c07c04e8f9
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More Networking fixups.
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2024-12-06 11:11:51 +01:00 |
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390db61bb6
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Multiplayer: Finalized matchmaking system.
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2024-12-05 19:39:07 +01:00 |
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Patrick_Pluto
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09461d8167
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Server backend finished.
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2024-12-05 10:34:01 +01:00 |
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7aaacecec8
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Networking: Part 2 -> Added the initial roomname handshake.
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2024-12-04 21:01:24 +01:00 |
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Patrick_Pluto
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cb24b0b629
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Added argument parser, globalized variables
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2024-12-04 09:42:04 +01:00 |
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29f522ebb8
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Log fixups, initial networking setup and testing system.
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2024-12-03 21:44:07 +01:00 |
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Patrick_Pluto
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1607fe62cc
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Added a simple Logging system and enforced static typing in all files.
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2024-12-03 12:52:14 +01:00 |
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Patrick_Pluto
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907b338c0e
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Initialized Godot Project.
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2024-12-02 15:35:20 +01:00 |
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f5b308df9f
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Initial commit
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2024-12-02 10:34:24 +01:00 |
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