Commit graph

20 commits

Author SHA1 Message Date
2b6d1faadb Added serving of the customers, npc exits, main menu, settings, saving and loading. 2024-12-20 19:51:46 +01:00
3d1e6caa29 Minor spelling mistake. 2024-12-19 18:06:39 +01:00
139e9a5134 Guns and Reviving added - Other minor Bugfixes. 2024-12-19 17:41:41 +01:00
Patrick_Pluto
8c90c4e744 Sync fixes for RigidBody3D. 2024-12-19 14:01:18 +01:00
c0d3c68fb3 NPCs can now carry objects. 2024-12-13 21:18:52 +01:00
26ee79c57d Bugfixes + Menu. 2024-12-12 15:23:16 +01:00
Patrick_Pluto
1ee6f6cc6d Further improved NPC logic, and made it multiplayer friendly. 2024-12-12 11:59:22 +01:00
e3d9b04a64 OS Logging. 2024-12-10 22:41:47 +01:00
9ca7b6ae03 Changed Argument Parser 2024-12-10 22:34:53 +01:00
d4507655af Licensing Information - GNU GPL 3.0 or later 2024-12-10 22:11:05 +01:00
97ac75c936 Physics Tests 2024-12-10 19:13:22 +01:00
c483a438c7 First Map Tests, Player + Movement and Spawning. 2024-12-06 19:48:11 +01:00
Patrick_Pluto
1351ce3178 Development Syncup: Working on the map testing. 2024-12-06 17:36:49 +01:00
Patrick_Pluto
c07c04e8f9 More Networking fixups. 2024-12-06 11:11:51 +01:00
390db61bb6 Multiplayer: Finalized matchmaking system. 2024-12-05 19:39:07 +01:00
Patrick_Pluto
09461d8167 Server backend finished. 2024-12-05 10:34:01 +01:00
7aaacecec8 Networking: Part 2 -> Added the initial roomname handshake. 2024-12-04 21:01:24 +01:00
Patrick_Pluto
cb24b0b629 Added argument parser, globalized variables 2024-12-04 09:42:04 +01:00
29f522ebb8 Log fixups, initial networking setup and testing system. 2024-12-03 21:44:07 +01:00
Patrick_Pluto
1607fe62cc Added a simple Logging system and enforced static typing in all files. 2024-12-03 12:52:14 +01:00