2024-08-05 22:35:50 +02:00
## freeftf
## Copyright (C) 2024 Patrick_Pluto
2024-08-02 22:38:08 +02:00
##
2024-08-05 22:35:50 +02:00
## This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
2024-08-02 22:38:08 +02:00
##
2024-08-05 22:35:50 +02:00
## This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
2024-08-02 22:38:08 +02:00
##
2024-08-05 22:35:50 +02:00
## You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
2024-08-02 22:38:08 +02:00
2024-08-02 00:55:56 +02:00
extends Node
2024-08-05 22:35:50 +02:00
var settings = { " save_version " = 2 , " fps_counter " = 1 }
2024-08-02 00:55:56 +02:00
var computers = 0
2024-08-02 20:13:42 +02:00
var players = 0
2024-08-05 22:35:50 +02:00
var map_name = " mansion "
func _ready ( ) :
if FileAccess . file_exists ( " user://settings.json " ) :
var temp = Load . loadJSON ( " user://settings.json " )
if ! ( temp is Dictionary ) or settings [ " save_version " ] != temp [ " save_version " ] :
Save . saveJSON ( " user://settings.json " , settings )
else :
settings = temp
else :
Save . saveJSON ( " user://settings.json " , settings )
2024-08-06 11:13:52 +02:00
if OS . is_debug_build ( ) :
settings [ " fps_counter " ] = 1
2024-08-02 00:55:56 +02:00
func _process ( delta ) :
2024-08-02 20:13:42 +02:00
pass
2024-08-03 22:24:08 +02:00
func reset ( ) :
computers = 0
players = 0
2024-08-02 20:13:42 +02:00
2024-08-05 22:35:50 +02:00
func save_setting ( setting_name , value ) :
settings [ setting_name ] = value
Save . saveJSON ( " user://settings.json " , settings )
func apply_settings ( ) :
pass
2024-08-02 20:13:42 +02:00