Added a basic test map, options menu, bug fixes, and much more.
This commit is contained in:
Patrick 2025-08-08 10:57:42 +02:00
parent d72b5ac57b
commit 2dce012535
34 changed files with 1268 additions and 84 deletions

27
ui/options_menu.gd Normal file
View file

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class_name OptionsMenu
extends Control
@onready var username_input: LineEdit = $OptionsList/UsernameOption/OptionInput
@onready var ip_address_input: LineEdit = $OptionsList/IpAddressOption/OptionInput
@onready var data_collection_input: CheckBox = $OptionsList/DataCollectionOption/OptionInput
func _ready() -> void:
username_input.text = Options.username
ip_address_input.text = Options.ip_address
data_collection_input.button_pressed = Options.data_collection
func _username_changed(text: String) -> void:
Options.username = text
Options.save_options()
func _ip_address_changed(text: String) -> void:
Options.ip_address = text
Options.save_options()
func _data_collection_changed(new_option: bool) -> void:
Options.data_collection = new_option
Options.save_options()
func _main_menu() -> void:
if get_tree().change_scene_to_file("res://ui/main_menu.tscn") != OK:
print("Failed to change to scene.")