freeftf/ui/options_menu.gd
Patrick 2dce012535 0.1.0
Added a basic test map, options menu, bug fixes, and much more.
2025-08-08 10:57:42 +02:00

27 lines
920 B
GDScript

class_name OptionsMenu
extends Control
@onready var username_input: LineEdit = $OptionsList/UsernameOption/OptionInput
@onready var ip_address_input: LineEdit = $OptionsList/IpAddressOption/OptionInput
@onready var data_collection_input: CheckBox = $OptionsList/DataCollectionOption/OptionInput
func _ready() -> void:
username_input.text = Options.username
ip_address_input.text = Options.ip_address
data_collection_input.button_pressed = Options.data_collection
func _username_changed(text: String) -> void:
Options.username = text
Options.save_options()
func _ip_address_changed(text: String) -> void:
Options.ip_address = text
Options.save_options()
func _data_collection_changed(new_option: bool) -> void:
Options.data_collection = new_option
Options.save_options()
func _main_menu() -> void:
if get_tree().change_scene_to_file("res://ui/main_menu.tscn") != OK:
print("Failed to change to scene.")