add some shadders
create the logic behind the emrgency weapon
create the player his rough design
create interaction with the kitchen
Create Kitchen objects
create logic for the testmap
Steal multiplayer code from ftf and modify
implement "madness level"
create pathseeking for npc
create the emergency weapon
code movement for player
create a player
create a testmap
create a tilmap/voxel elements
create the godot Project