the-scavanger/the-scavanger/.godot/editor/testmap.tscn-folding-d193ad05824f50d3c4c32cda4cdb4f6b.cfg

5 lines
429 B
INI

[folding]
node_unfolds=[NodePath("Layer0"), PackedStringArray("Material"), NodePath("Layer1"), PackedStringArray("Material", "Transform"), NodePath("Layer2"), PackedStringArray("Material", "Transform"), NodePath("Layer3"), PackedStringArray("Material", "Transform"), NodePath("Player"), PackedStringArray("Transform")]
resource_unfolds=["res://scenes/testmap.tscn::TileSet_ndck0", PackedStringArray("Resource")]
nodes_folded=[]