95 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			95 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| "use strict";
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| 
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| const cvs = document.getElementById("snake");
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| const ctx = cvs.getContext("2d");
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| const box = 20;
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| 
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| let snake = [{ x: 9 * box, y: 10 * box }];
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| let food = {
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|   x: Math.floor(Math.random() * 19 + 1) * box,
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|   y: Math.floor(Math.random() * 19 + 1) * box,
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| };
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| let score = 0;
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| let d;
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| let game;
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| 
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| document.addEventListener("keydown", direction);
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| function direction(event) {
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|   let key = event.keyCode;
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|   if ((key == 37 || key == 65) && d != "RIGHT") d = "LEFT";
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|   else if ((key == 38 || key == 87) && d != "DOWN") d = "UP";
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|   else if ((key == 39 || key == 68) && d != "LEFT") d = "RIGHT";
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|   else if ((key == 40 || key == 83) && d != "UP") d = "DOWN";
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| }
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| 
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| function collision(head, array) {
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|   return array.some((part) => head.x == part.x && head.y == part.y);
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| }
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| 
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| function draw() {
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|   ctx.fillStyle = "#0f380f";
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|   ctx.fillRect(0, 0, cvs.width, cvs.height);
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| 
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|   ctx.fillStyle = "red";
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|   ctx.fillRect(food.x, food.y, box, box);
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| 
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|   for (let i = 0; i < snake.length; i++) {
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|     ctx.fillStyle = i == 0 ? "lime" : "white";
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|     ctx.fillRect(snake[i].x, snake[i].y, box, box);
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|     ctx.strokeStyle = "black";
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|     ctx.strokeRect(snake[i].x, snake[i].y, box, box);
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|   }
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| 
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|   let snakeX = snake[0].x;
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|   let snakeY = snake[0].y;
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| 
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|   if (d == "LEFT") snakeX -= box;
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|   if (d == "UP") snakeY -= box;
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|   if (d == "RIGHT") snakeX += box;
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|   if (d == "DOWN") snakeY += box;
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| 
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|   if (snakeX == food.x && snakeY == food.y) {
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|     score++;
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|     food = {
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|       x: Math.floor(Math.random() * 19 + 1) * box,
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|       y: Math.floor(Math.random() * 19 + 1) * box,
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|     };
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|   } else {
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|     snake.pop();
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|   }
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| 
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|   let newHead = { x: snakeX, y: snakeY };
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| 
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|   if (
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|     snakeX < 0 ||
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|     snakeX >= cvs.width ||
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|     snakeY < 0 ||
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|     snakeY >= cvs.height ||
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|     collision(newHead, snake)
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|   ) {
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|     clearInterval(game);
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|     document.getElementById("restartBtn").style.display = "block";
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|     return;
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|   }
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| 
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|   snake.unshift(newHead);
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| 
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|   ctx.fillStyle = "white";
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|   ctx.font = "20px Arial";
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|   ctx.fillText("Score: " + score, 10, 20);
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| }
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| 
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| function restartGame() {
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|   snake = [{ x: 9 * box, y: 10 * box }];
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|   food = {
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|     x: Math.floor(Math.random() * 19 + 1) * box,
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|     y: Math.floor(Math.random() * 19 + 1) * box,
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|   };
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|   score = 0;
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|   d = "";
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|   document.getElementById("restartBtn").style.display = "none";
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|   game = setInterval(draw, 150);
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| }
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| 
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| document.getElementById("restartBtn").addEventListener("click", restartGame);
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| game = setInterval(draw, 150);
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