diff --git a/secret/snake/game.js b/secret/snake/game.js
new file mode 100644
index 0000000..d300a86
--- /dev/null
+++ b/secret/snake/game.js
@@ -0,0 +1,87 @@
+'use strict';
+
+// Get references to the buttons
+const upButton = document.getElementById("up");
+const downButton = document.getElementById("down");
+const leftButton = document.getElementById("left");
+const rightButton = document.getElementById("right");
+const startButton = document.getElementById("start");
+const aButton = document.getElementById("a");
+const bButton = document.getElementById("b");
+
+// Game variables
+let snake;
+let apple;
+let gameInterval;
+let isGameRunning = false;
+
+// Initialize the game
+function initGame() {
+ snake = [{ x: 10, y: 10 }];
+ apple = spawnApple();
+ isGameRunning = true;
+ gameInterval = setInterval(gameLoop, 100);
+}
+
+// Game loop
+function gameLoop() {
+ updateSnake();
+ checkCollisions();
+ render();
+}
+
+// Spawn an apple at a random position
+function spawnApple() {
+ return {
+ x: Math.floor(Math.random() * 20),
+ y: Math.floor(Math.random() * 20),
+ };
+}
+
+// Update the snake's position
+function updateSnake() {
+ // Logic to move the snake based on direction
+ // This is where you would handle the snake's movement
+}
+
+// Check for collisions with walls, itself, or apple
+function checkCollisions() {
+ // Logic to check for collisions
+}
+
+// Render the game state
+function render() {
+ // Logic to render the snake and apple on the screen
+}
+
+// Button event listeners
+upButton.addEventListener("click", () => {
+ // Logic to move the snake up
+});
+
+downButton.addEventListener("click", () => {
+ // Logic to move the snake down
+});
+
+leftButton.addEventListener("click", () => {
+ // Logic to move the snake left
+});
+
+rightButton.addEventListener("click", () => {
+ // Logic to move the snake right
+});
+
+startButton.addEventListener("click", () => {
+ if (!isGameRunning) {
+ initGame();
+ }
+});
+
+// Additional button functionalities for A and B
+aButton.addEventListener("click", () => {
+ // Logic for A button (e.g., pause or special action)
+});
+
+bButton.addEventListener("click", () => {
+ // Logic for B button (e.g., reset or another action)
+});
diff --git a/secret/snake/index.html b/secret/snake/index.html
new file mode 100644
index 0000000..b860b0f
--- /dev/null
+++ b/secret/snake/index.html
@@ -0,0 +1,48 @@
+
+
+