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					 3 changed files with 79 additions and 34 deletions
				
			
		|  | @ -6,8 +6,7 @@ const downButton = document.getElementById("down"); | ||||||
| const leftButton = document.getElementById("left"); | const leftButton = document.getElementById("left"); | ||||||
| const rightButton = document.getElementById("right"); | const rightButton = document.getElementById("right"); | ||||||
| const startButton = document.getElementById("start"); | const startButton = document.getElementById("start"); | ||||||
| const aButton = document.getElementById("a"); | const grid = document.getElementById("grid"); | ||||||
| const bButton = document.getElementById("b"); |  | ||||||
| 
 | 
 | ||||||
| // Game variables
 | // Game variables
 | ||||||
| let snake; | let snake; | ||||||
|  | @ -17,10 +16,17 @@ let isGameRunning = false; | ||||||
| 
 | 
 | ||||||
| // Initialize the game
 | // Initialize the game
 | ||||||
| function initGame() { | function initGame() { | ||||||
|  |     document.getElementById('grid').style.display = 'grid'; | ||||||
|  |     document.getElementById('title').style.display = 'none'; | ||||||
|  |     document.getElementById('description').style.display = 'none'; | ||||||
|     snake = [{ x: 10, y: 10 }]; |     snake = [{ x: 10, y: 10 }]; | ||||||
|     apple = spawnApple(); |     apple = spawnApple(); | ||||||
|     isGameRunning = true; |     isGameRunning = true; | ||||||
|     gameInterval = setInterval(gameLoop, 100); |     gameInterval = setInterval(gameLoop, 100); | ||||||
|  | 
 | ||||||
|  |     // Render grid only during initialization
 | ||||||
|  |     renderGrid(); | ||||||
|  |     render(); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| // Game loop
 | // Game loop
 | ||||||
|  | @ -33,15 +39,14 @@ function gameLoop() { | ||||||
| // Spawn an apple at a random position
 | // Spawn an apple at a random position
 | ||||||
| function spawnApple() { | function spawnApple() { | ||||||
|     return { |     return { | ||||||
|         x: Math.floor(Math.random() * 20), |         x: Math.floor(Math.random() * 10), | ||||||
|         y: Math.floor(Math.random() * 20), |         y: Math.floor(Math.random() * 10), | ||||||
|     }; |     }; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| // Update the snake's position
 | // Update the snake's position
 | ||||||
| function updateSnake() { | function updateSnake() { | ||||||
|     // Logic to move the snake based on direction
 |     // Logic to move the snake based on direction
 | ||||||
|     // This is where you would handle the snake's movement
 |  | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| // Check for collisions with walls, itself, or apple
 | // Check for collisions with walls, itself, or apple
 | ||||||
|  | @ -54,6 +59,23 @@ function render() { | ||||||
|     // Logic to render the snake and apple on the screen
 |     // Logic to render the snake and apple on the screen
 | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | // Render the grid
 | ||||||
|  | function renderGrid() { | ||||||
|  |     const gridSize = 10; | ||||||
|  |     grid.innerHTML = ''; // Clear the grid first
 | ||||||
|  | 
 | ||||||
|  |     for (let y = 0; y < gridSize; y++) { | ||||||
|  |         let row = document.createElement('div'); | ||||||
|  |         row.classList.add('row'); | ||||||
|  |         for (let x = 0; x < gridSize; x++) { | ||||||
|  |             let cell = document.createElement('div'); | ||||||
|  |             cell.classList.add('cell'); | ||||||
|  |             row.appendChild(cell); | ||||||
|  |         } | ||||||
|  |         grid.appendChild(row); | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | 
 | ||||||
| // Button event listeners
 | // Button event listeners
 | ||||||
| upButton.addEventListener("click", () => { | upButton.addEventListener("click", () => { | ||||||
|     // Logic to move the snake up
 |     // Logic to move the snake up
 | ||||||
|  | @ -76,12 +98,3 @@ startButton.addEventListener("click", () => { | ||||||
|         initGame(); |         initGame(); | ||||||
|     } |     } | ||||||
| }); | }); | ||||||
| 
 |  | ||||||
| // Additional button functionalities for A and B
 |  | ||||||
| aButton.addEventListener("click", () => { |  | ||||||
|     // Logic for A button (e.g., pause or special action)
 |  | ||||||
| }); |  | ||||||
| 
 |  | ||||||
| bButton.addEventListener("click", () => { |  | ||||||
|     // Logic for B button (e.g., reset or another action)
 |  | ||||||
| }); |  | ||||||
|  |  | ||||||
|  | @ -11,8 +11,8 @@ | ||||||
|       <!-- Game Boy Screen --> |       <!-- Game Boy Screen --> | ||||||
|       <div class="screen"> |       <div class="screen"> | ||||||
|         <article class="game"> |         <article class="game"> | ||||||
|           <h1>Snake - Game</h1> |           <h1 class="title" id="title">Snake - Game</h1> | ||||||
|           <div class="description"> |           <div class="description" id="description"> | ||||||
|             <h2>Description</h2> |             <h2>Description</h2> | ||||||
|             <p>Eat as many apples and grow as much as possible</p> |             <p>Eat as many apples and grow as much as possible</p> | ||||||
|             <p>◀ or A or arrow left = move left</p> |             <p>◀ or A or arrow left = move left</p> | ||||||
|  | @ -20,6 +20,7 @@ | ||||||
|             <p>▲ or W or arrow up = move up</p> |             <p>▲ or W or arrow up = move up</p> | ||||||
|             <p>▼ or S or arrow down = move down</p> |             <p>▼ or S or arrow down = move down</p> | ||||||
|           </div> |           </div> | ||||||
|  |           <canvas id="grid"></canvas> | ||||||
|         </article> |         </article> | ||||||
|       </div> |       </div> | ||||||
| 
 | 
 | ||||||
|  | @ -34,7 +35,7 @@ | ||||||
|           <button class="dpad-btn down" id="down">▼</button> |           <button class="dpad-btn down" id="down">▼</button> | ||||||
|         </div> |         </div> | ||||||
| 
 | 
 | ||||||
|         <!-- A, B  and start buttonButtons on the right --> |         <!-- A, B and start button on the right --> | ||||||
|         <div class="action-buttons"> |         <div class="action-buttons"> | ||||||
|           <button class="start-btn btn" id="start">Start</button> |           <button class="start-btn btn" id="start">Start</button> | ||||||
|           <button class="btn" id="a">A</button> |           <button class="btn" id="a">A</button> | ||||||
|  |  | ||||||
|  | @ -1,3 +1,4 @@ | ||||||
|  | /* Base Reset */ | ||||||
| body, | body, | ||||||
| html { | html { | ||||||
|     margin: 0; |     margin: 0; | ||||||
|  | @ -10,8 +11,9 @@ html { | ||||||
|     height: 100vh; |     height: 100vh; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | /* GameBoy Layout */ | ||||||
| .gameboy { | .gameboy { | ||||||
|     background-color: #5900ff; |     background-color: #5f4c82; /* Game Boy Color purple shell */ | ||||||
|     width: 441px; |     width: 441px; | ||||||
|     height: 735px; |     height: 735px; | ||||||
|     border-radius: 20px; |     border-radius: 20px; | ||||||
|  | @ -31,8 +33,9 @@ html { | ||||||
|     } |     } | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | /* Screen */ | ||||||
| .screen { | .screen { | ||||||
|     background-color: black; |     background-color: black; /* Game Boy green screen */ | ||||||
|     border: 4px solid #0f380f; |     border: 4px solid #0f380f; | ||||||
|     width: 90%; |     width: 90%; | ||||||
|     height: 55%; |     height: 55%; | ||||||
|  | @ -45,28 +48,28 @@ html { | ||||||
|     overflow: hidden; |     overflow: hidden; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | .game { | ||||||
|  |     text-align: center; | ||||||
|  |     width: 90%; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | /* Titles */ | ||||||
| h1 { | h1 { | ||||||
|     font-size: 2rem; |     font-size: 2rem; /* Increased font size */ | ||||||
|     margin-bottom: 10px; |     margin-bottom: 10px; | ||||||
|     text-transform: uppercase; |     text-transform: uppercase; | ||||||
|     align-items: center; |  | ||||||
|     justify-content: center; |  | ||||||
|     text-align: center; |  | ||||||
|     color: #9bbc0f; |     color: #9bbc0f; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| .description, | .description, | ||||||
| .description p, | .description p { | ||||||
| .description h1 { |  | ||||||
|     align-items: center; |  | ||||||
|     justify-content: center; |  | ||||||
|     text-align: center; |  | ||||||
|     font-size: 1.2rem; |     font-size: 1.2rem; | ||||||
|     margin: 0 auto; |     margin: 0 auto; | ||||||
|     padding: 0 auto; |     padding: 0 auto; | ||||||
|     color: #ffffff; |     color: white; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | /* Controls Section */ | ||||||
| .controls { | .controls { | ||||||
|     margin-top: 20px; |     margin-top: 20px; | ||||||
|     display: flex; |     display: flex; | ||||||
|  | @ -75,12 +78,14 @@ h1 { | ||||||
|     align-items: center; |     align-items: center; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | /* D-Pad */ | ||||||
| .dpad { | .dpad { | ||||||
|     position: relative; |     position: relative; | ||||||
|     width: 120px; |     width: 120px; /* Increased size */ | ||||||
|     height: 120px; |     height: 120px; /* Increased size */ | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | /* Base Styling for D-Pad Buttons */ | ||||||
| .dpad-btn { | .dpad-btn { | ||||||
|     background-color: #0f380f; |     background-color: #0f380f; | ||||||
|     color: #9bbc0f; |     color: #9bbc0f; | ||||||
|  | @ -89,7 +94,7 @@ h1 { | ||||||
|     position: absolute; |     position: absolute; | ||||||
|     width: 42px; |     width: 42px; | ||||||
|     height: 42px; |     height: 42px; | ||||||
|     font-size: 1.5rem; |     font-size: 1.5rem; /* Increased size */ | ||||||
|     display: flex; |     display: flex; | ||||||
|     justify-content: center; |     justify-content: center; | ||||||
|     align-items: center; |     align-items: center; | ||||||
|  | @ -121,6 +126,7 @@ h1 { | ||||||
|     transform: translateY(-50%); |     transform: translateY(-50%); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | /* D-Pad Center to Connect Buttons */ | ||||||
| .dpad-center { | .dpad-center { | ||||||
|     background-color: #0f380f; |     background-color: #0f380f; | ||||||
|     position: absolute; |     position: absolute; | ||||||
|  | @ -134,11 +140,12 @@ h1 { | ||||||
|     border-radius: 5px; |     border-radius: 5px; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | /* A and B Buttons */ | ||||||
| .action-buttons { | .action-buttons { | ||||||
|     display: flex; |     display: flex; | ||||||
|     flex-direction: column; |     flex-direction: column; | ||||||
|     justify-content: space-between; |     justify-content: space-between; | ||||||
|     height: 200px; |     height: 200px; /* Increased height */ | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| .btn { | .btn { | ||||||
|  | @ -148,7 +155,7 @@ h1 { | ||||||
|     border-radius: 50%; |     border-radius: 50%; | ||||||
|     width: 60px; |     width: 60px; | ||||||
|     height: 60px; |     height: 60px; | ||||||
|     font-size: 1.8rem; |     font-size: 1.8rem; /* Increased font size */ | ||||||
|     cursor: pointer; |     cursor: pointer; | ||||||
|     transition: transform 0.1s, background-color 0.2s; |     transition: transform 0.1s, background-color 0.2s; | ||||||
| } | } | ||||||
|  | @ -183,3 +190,27 @@ h1 { | ||||||
| .start-btn:active { | .start-btn:active { | ||||||
|     transform: scale(0.9); |     transform: scale(0.9); | ||||||
| } | } | ||||||
|  | 
 | ||||||
|  | canvas { | ||||||
|  |     display: none; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | #grid { | ||||||
|  |     display: grid; | ||||||
|  |     width: 200px; /* 10 cells x 20px */ | ||||||
|  |     height: 200px; /* 10 cells x 20px */ | ||||||
|  |     grid-template-columns: repeat(10, 1fr); | ||||||
|  |     grid-template-rows: repeat(10, 1fr); | ||||||
|  |     display: none; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | .cell { | ||||||
|  |     border: 1px solid purple; | ||||||
|  |     width: 20px; | ||||||
|  |     height: 20px; | ||||||
|  |     background-color: white; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | .row { | ||||||
|  |     display: contents; /* For proper grid layout */ | ||||||
|  | } | ||||||
|  |  | ||||||
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