@patrick fix the smoothness of the animations please
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3 changed files with 21 additions and 41 deletions
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@ -1,14 +1,12 @@
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import Star from "./Star.js";
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import Meteor from "./Meteor.js";
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// State
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const starInstances = [];
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const meteorInstances = [];
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// Enhanced star creation with more stars
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function createStars() {
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const stars = document.getElementById("stars");
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const count = 400; // More stars for richer background
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const count = 400;
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stars.innerHTML = "";
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starInstances.length = 0;
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@ -18,7 +16,6 @@ function createStars() {
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}
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}
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// Inject required CSS for star animations
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function injectStarCSS() {
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const style = document.createElement("style");
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style.textContent = `
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@ -36,9 +33,8 @@ function injectStarCSS() {
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document.head.appendChild(style);
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}
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// More frequent meteor spawning with variable rates
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function trySpawnMeteor() {
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const spawnChance = 0.12; // Increased spawn rate
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const spawnChance = 0.12;
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if (Math.random() < spawnChance) {
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const stars = document.getElementById("stars");
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const newMeteor = new Meteor(stars);
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@ -46,7 +42,6 @@ function trySpawnMeteor() {
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}
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}
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// Enhanced animation loop
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function animateStars() {
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starInstances.forEach((star) => star.update());
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@ -60,7 +55,6 @@ function animateStars() {
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requestAnimationFrame(animateStars);
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}
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// Meteor burst effect
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function createMeteorBurst() {
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for (let i = 0; i < 3; i++) {
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setTimeout(() => {
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@ -71,20 +65,15 @@ function createMeteorBurst() {
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}
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}
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// Initialize everything
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function init() {
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injectStarCSS();
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createStars();
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animateStars();
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// More frequent meteor spawning
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setInterval(trySpawnMeteor, 2000);
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// Add occasional meteor bursts
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setInterval(createMeteorBurst, 15000);
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}
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// Start when DOM is ready
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if (document.readyState === "loading") {
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document.addEventListener("DOMContentLoaded", init);
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} else {
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