forked from interstellar_development/freettrpg
5e4f79ee19
Scrolling implemented in view and creator, so you can add infinite variables to the content.
46 lines
1.5 KiB
GDScript
46 lines
1.5 KiB
GDScript
extends Node
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var field = preload("res://scenes/menu/inputOutput.tscn")
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var data:Dictionary
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var amount
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func loadJSON(savePath):
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if not FileAccess.file_exists(savePath):
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return false
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var fileAccess = FileAccess.open(savePath, FileAccess.READ)
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var json_string = fileAccess.get_line()
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fileAccess.close()
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var json = JSON.new()
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var error = json.parse(json_string)
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if error:
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print("JSON Parse Error: ", json.get_error_message(), " in ", json_string, " at line ", json.get_error_line())
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return false
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data = json.data
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return true
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func _ready():
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if loadJSON("res://content/stats.json"):
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for i in range(int(data.get("amount"))):
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var fieldInstance = field.instantiate()
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$"ScrollContainer/VBoxContainer".add_child(fieldInstance)
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$"ScrollContainer/VBoxContainer".get_child(i).placeholder_text = data.get(str(i))
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$"ScrollContainer/VBoxContainer".get_child(i).custom_minimum_size.y = 40
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if i > 0:
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$"ScrollContainer/VBoxContainer".get_child(i).editable = false
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amount = data.get("amount")
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func _on_button_pressed():
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var savePath = str("user://player_data"+$"ScrollContainer/VBoxContainer".get_child(0).text+".json")
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if loadJSON(savePath):
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for i in range(int(amount)-1):
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$"ScrollContainer/VBoxContainer".get_child(i+1).text = data.get(str($"ScrollContainer/VBoxContainer".get_child(i+1).placeholder_text))
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func _process(_delta):
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if Input.is_action_pressed("escape"):
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get_tree().change_scene_to_file("res://scenes/menu/main.tscn")
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func hideGet():
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$button.visible = false
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$button.disabled = true
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