freettrpg/Notes/rules/charackter-rules.txt
2024-06-13 11:37:21 +02:00

62 lines
1.1 KiB
Text

openDND
Character-informations
STR=Strength
DEX=Dexterity
CON=Constitution
INT=Itelligence
WIS=Wisdom
CHA=Charisma
Skillchecks;
1. Acrobatics (Dexterity)
2. Animal Handling (Wisdom)
3. Arcana (Intelligence)
4. Athletics (Strength)
5. Deception (Charisma)
6. History (Intelligence)
7. Insight (Wisdom)
8. Intimidation (Charisma)
9. Investigation (Intelligence)
10. Medicine (Wisdom)
11. Nature (Intelligence)
12. Perception (Wisdom)
13. Performance (Charisma)
14. Persuasion (Charisma)
15. Religion (Intelligence)
16. Sleight of Hand (Dexterity)
17. Stealth (Dexterity)
18. Survival (Wisdom)
Proficency Bonus{
1-4: +2
5-8: +3
9-12: +4
13-16: +5
17-20: +6
}
Calculation Modifier=(stat-10)/2
Armour Class{
Base-AC 10 (can be modified by your class)
Dexterity-bonus plus dex (can by limited by your armour)
Armour-Bonus 0 (if not stated different in the item)
Shield: +2
}
# Example Calculation 10+3+0+2=15 --> AC=15
HP{
Hit-dice (definied by class)
Char-Level multiplier
Con-modifier
}
#Calculation= level*(hitdice+con-modifier)
# spellsave-dc-calculation = (10+level+magic-modifier)