openDND Character-informations STR=Strength DEX=Dexterity CON=Constitution INT=Itelligence WIS=Wisdom CHA=Charisma Skillchecks; 1. Acrobatics (Dexterity) 2. Animal Handling (Wisdom) 3. Arcana (Intelligence) 4. Athletics (Strength) 5. Deception (Charisma) 6. History (Intelligence) 7. Insight (Wisdom) 8. Intimidation (Charisma) 9. Investigation (Intelligence) 10. Medicine (Wisdom) 11. Nature (Intelligence) 12. Perception (Wisdom) 13. Performance (Charisma) 14. Persuasion (Charisma) 15. Religion (Intelligence) 16. Sleight of Hand (Dexterity) 17. Stealth (Dexterity) 18. Survival (Wisdom) Proficency Bonus{ 1-4: +2 5-8: +3 9-12: +4 13-16: +5 17-20: +6 } Calculation Modifier=(stat-10)/2 Armour Class{ Base-AC 10 (can be modified by your class) Dexterity-bonus plus dex (can by limited by your armour) Armour-Bonus 0 (if not stated different in the item) Shield: +2 } # Example Calculation 10+3+0+2=15 --> AC=15 HP{ Hit-dice (definied by class) Char-Level multiplier Con-modifier } #Calculation= level*(hitdice+con-modifier) # spellsave-dc-calculation = (10+level+magic-modifier)