extends Node # Function called when "Play" is pressed func _on_button_pressed(): get_tree().change_scene_to_file("res://scenes/map/map.tscn") # Function called when "View" is pressed func _on_button_2_pressed(): get_tree().change_scene_to_file("res://scenes/menu/view.tscn") # Function called when "Create" is pressed func _on_button_3_pressed(): get_tree().change_scene_to_file("res://scenes/menu/create.tscn")