extends Node # Function called when button 1 is pressed func _on_button_pressed(): get_tree().change_scene_to_file("res://scenes/map/map.tscn") # Change the scene to the map scene ("map.tscn") # Function called when button 2 is pressed func _on_button_2_pressed(): get_tree().change_scene_to_file("res://scenes/menu/view.tscn") # Change the scene to the view menu scene ("view.tscn") # Function called when button 3 is pressed func _on_button_3_pressed(): get_tree().change_scene_to_file("res://scenes/menu/create.tscn") # Change the scene to the create menu scene ("create.tscn")