| 
									
										
										
										
											2024-06-15 20:33:37 +02:00
										 |  |  | extends Node | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-06-19 18:27:40 +02:00
										 |  |  | # Variable to store loaded JSON data | 
					
						
							| 
									
										
										
										
											2024-06-18 19:17:42 +02:00
										 |  |  | var data | 
					
						
							| 
									
										
										
										
											2024-06-15 21:56:18 +02:00
										 |  |  | var amount | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-06-19 18:27:40 +02:00
										 |  |  | # Get all needed things for Ui.placeFields and save amount from it. | 
					
						
							| 
									
										
										
										
											2024-06-15 21:56:18 +02:00
										 |  |  | func _ready(): | 
					
						
							| 
									
										
										
										
											2024-06-19 18:27:40 +02:00
										 |  |  | 	data = Content.data | 
					
						
							|  |  |  | 	var container = $"ScrollContainer/VBoxContainer" | 
					
						
							|  |  |  | 	Ui.placeFields(data, container, false) | 
					
						
							|  |  |  | 	amount = data.get("amount") | 
					
						
							| 
									
										
										
										
											2024-06-15 20:33:37 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-06-19 18:27:40 +02:00
										 |  |  | # Upon pressing the "Get" button, also called in game | 
					
						
							| 
									
										
										
										
											2024-06-15 20:33:37 +02:00
										 |  |  | func _on_button_pressed(): | 
					
						
							| 
									
										
										
										
											2024-06-19 18:27:40 +02:00
										 |  |  | 	# Construct save path based on user input | 
					
						
							|  |  |  | 	var savePath = "user://player_" + $"ScrollContainer/VBoxContainer".get_child(0).text + ".json" | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	# Load JSON data from the constructed save path | 
					
						
							|  |  |  | 	data = Load.loadJSON(savePath) | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	# Check if data is successfully loaded (type 27 corresponds to Dictionary in Godot, although the wiki says it's 18...) | 
					
						
							|  |  |  | 	if typeof(data) == 27: | 
					
						
							|  |  |  | 		# Populate fields with loaded data | 
					
						
							|  |  |  | 		for i in range(int(amount) - 1): | 
					
						
							|  |  |  | 			$"ScrollContainer/VBoxContainer".get_child(i + 1).text = data.get(str($"ScrollContainer/VBoxContainer".get_child(i + 1).placeholder_text)) | 
					
						
							| 
									
										
										
										
											2024-06-15 20:33:37 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-06-19 18:27:40 +02:00
										 |  |  | # Only for the Main Menu "shortcut" | 
					
						
							| 
									
										
										
										
											2024-06-16 20:01:56 +02:00
										 |  |  | func _process(_delta): | 
					
						
							| 
									
										
										
										
											2024-06-19 18:27:40 +02:00
										 |  |  | 	# Check if the Escape key is pressed to change scene to main.tscn | 
					
						
							|  |  |  | 	if Input.is_action_pressed("escape"): | 
					
						
							|  |  |  | 		get_tree().change_scene_to_file("res://scenes/menu/main.tscn") | 
					
						
							|  |  |  | 		 | 
					
						
							| 
									
										
										
										
											2024-06-18 18:58:47 +02:00
										 |  |  | # Function to hide the 'get' button | 
					
						
							| 
									
										
										
										
											2024-06-16 19:32:19 +02:00
										 |  |  | func hideGet(): | 
					
						
							| 
									
										
										
										
											2024-06-19 18:27:40 +02:00
										 |  |  | 	$button.visible = false | 
					
						
							|  |  |  | 	$button.disabled = true |