freeftf/scripts/computer.gd
2024-08-13 20:43:54 +02:00

44 lines
1.5 KiB
GDScript

## freeftf
## Copyright (C) 2024 Patrick_Pluto
##
## This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
##
## This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
##
## You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
extends StaticBody3D
const TARGET = 100
var current = 0
var pc_occupied = 0
var pc_body = []
func _ready():
Game.computers += 1
func _on_computer_tick_timeout():
if Game.is_server:
current += pc_occupied
for id in Game.player_list:
Client.rpc_id(id,"sync_computers",name, current)
if current >= TARGET:
current = "Complete"
$computer_tick.stop()
Game.computers -= 1
$pc_1/Label3D.text = str(current)
$pc_2/Label3D.text = str(current)
$pc_3/Label3D.text = str(current)
func _on_pc_1_area_body_entered(body):
if pc_occupied < 3 and body is CharacterBody3D and !body.beast and body not in pc_body:
pc_occupied += 1
pc_body.append(body)
func _on_pc_1_area_body_exited(body):
if pc_occupied < 3 and body is CharacterBody3D and body in pc_body:
pc_occupied -= 1
pc_body.erase(body)