## freeftf
## Copyright (C) 2024  Patrick_Pluto
##
## This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
##
## This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
##
## You should have received a copy of the GNU General Public License along with this program.  If not, see <https://www.gnu.org/licenses/>.

extends StaticBody3D

var trapped_body
var occupied = false
var living = true

func _process(delta):
	if occupied:
		trapped_body.position = position
	if occupied and trapped_body.hp == 0:
		living = false

func _on_area_3d_body_entered(body):
	if body is CharacterBody3D:
		if body.beast and body.got_person and !occupied:
			trapped_body = body.caught_body
			occupied = true
			living = true
			body.lost_one()
			trapped_body.frozen()
		elif !body.beast and occupied and living and body != trapped_body:
			trapped_body.unfreeze()
			trapped_body._on_time_in_bag_timeout()
			occupied = false
			trapped_body = null

func _on_timer_timeout():
	if occupied and living:
		trapped_body.hp -= 2