forked from interstellar_development/freeftf
M6 B1
Lots of bug fixes that were reported by game testers and me.
This commit is contained in:
parent
40100e8fee
commit
eba1c28eb9
9 changed files with 163 additions and 68 deletions
|
|
@ -21,7 +21,6 @@ var character = preload("res://objects/player.tscn")
|
|||
var is_server = false
|
||||
var first_joined = true
|
||||
var game_master = "debug"
|
||||
var host_announced = false
|
||||
var map_name = "mansion"
|
||||
|
||||
func reset():
|
||||
|
|
@ -30,6 +29,8 @@ func reset():
|
|||
label = null
|
||||
map = null
|
||||
is_server = false
|
||||
first_joined = false
|
||||
game_master = "debug"
|
||||
character = preload("res://objects/player.tscn")
|
||||
if multiplayer != null:
|
||||
multiplayer.multiplayer_peer = null
|
||||
|
|
@ -50,8 +51,9 @@ func create_game():
|
|||
multiplayer.multiplayer_peer = peer
|
||||
|
||||
func _process(delta):
|
||||
if multiplayer.is_server():
|
||||
make_host.rpc(game_master)
|
||||
if multiplayer != null:
|
||||
if multiplayer.is_server():
|
||||
make_host.rpc(game_master)
|
||||
|
||||
@rpc("authority","call_remote","reliable")
|
||||
func make_host(id):
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue