new work towards M8

This commit is contained in:
patrick_pluto 2024-08-13 22:12:37 +02:00
commit bb7fd5cb3b
13 changed files with 194 additions and 75 deletions

View file

@ -14,12 +14,14 @@ var occupied = false
var living = true
func _process(_delta):
if occupied:
trapped_body.position = global_position
if occupied and trapped_body.hp == 0 and living:
Game.died()
living = false
$dead.show()
$Sprite3D.hide()
elif occupied:
trapped_body.position = global_position
$Sprite3D.show()
func _on_area_3d_body_entered(body):
if body is CharacterBody3D: