Milestone 5: Private Testing Release 1
Lot's of changes.
118
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34
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118
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34
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BIN
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39
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118
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Normal file
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34
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118
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path="res://.godot/imported/stairs_7.gltf-a512293401a4d8fe9ae86955a71ea78f.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/models/stairs_7.gltf"
|
||||
dest_files=["res://.godot/imported/stairs_7.gltf-a512293401a4d8fe9ae86955a71ea78f.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type=""
|
||||
nodes/root_name=""
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=false
|
||||
animation/remove_immutable_tracks=true
|
||||
import_script/path=""
|
||||
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|
||||
gltf/naming_version=1
|
||||
gltf/embedded_image_handling=1
|
BIN
assets/models/stairs_7_0.png
Normal file
After Width: | Height: | Size: 200 B |
39
assets/models/stairs_7_0.png.import
Normal file
|
@ -0,0 +1,39 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dttad1bw1rjdt"
|
||||
path.s3tc="res://.godot/imported/stairs_7_0.png-966e6f6cd49ac77eda83fadc4c0a71bb.s3tc.ctex"
|
||||
path.etc2="res://.godot/imported/stairs_7_0.png-966e6f6cd49ac77eda83fadc4c0a71bb.etc2.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc", "etc2_astc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
generator_parameters={
|
||||
"md5": "7418cb23ee8f763cdedeb0032cc6afeb"
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/models/stairs_7_0.png"
|
||||
dest_files=["res://.godot/imported/stairs_7_0.png-966e6f6cd49ac77eda83fadc4c0a71bb.s3tc.ctex", "res://.godot/imported/stairs_7_0.png-966e6f6cd49ac77eda83fadc4c0a71bb.etc2.ctex"]
|
||||
|
||||
[params]
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||||
|
||||
compress/mode=2
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||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
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process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
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process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
118
assets/models/wall.gltf
Normal file
34
assets/models/wall.gltf.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
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|
||||
importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://db6qhijqwh6wk"
|
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path="res://.godot/imported/wall.gltf-5a937a3e90517c0241c6d52793662436.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/models/wall.gltf"
|
||||
dest_files=["res://.godot/imported/wall.gltf-5a937a3e90517c0241c6d52793662436.scn"]
|
||||
|
||||
[params]
|
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|
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nodes/root_type=""
|
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nodes/root_name=""
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=false
|
||||
animation/remove_immutable_tracks=true
|
||||
import_script/path=""
|
||||
_subresources={}
|
||||
gltf/naming_version=1
|
||||
gltf/embedded_image_handling=1
|
BIN
assets/models/wall_0.png
Normal file
After Width: | Height: | Size: 212 B |
39
assets/models/wall_0.png.import
Normal file
|
@ -0,0 +1,39 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://03iqumnid78v"
|
||||
path.s3tc="res://.godot/imported/wall_0.png-ed83d674e980ab8183b93637d039e3b9.s3tc.ctex"
|
||||
path.etc2="res://.godot/imported/wall_0.png-ed83d674e980ab8183b93637d039e3b9.etc2.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc", "etc2_astc"],
|
||||
"vram_texture": true
|
||||
}
|
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generator_parameters={
|
||||
"md5": "2b3b8eca830f0de85ca87da2d1a2589f"
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/models/wall_0.png"
|
||||
dest_files=["res://.godot/imported/wall_0.png-ed83d674e980ab8183b93637d039e3b9.s3tc.ctex", "res://.godot/imported/wall_0.png-ed83d674e980ab8183b93637d039e3b9.etc2.ctex"]
|
||||
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[params]
|
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|
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compress/mode=2
|
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compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
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compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
BIN
assets/stairs_1.gox
Normal file
|
@ -8,13 +8,14 @@ size = Vector3(50, 1, 50)
|
|||
|
||||
[sub_resource type="PhysicalSkyMaterial" id="PhysicalSkyMaterial_ttw18"]
|
||||
|
||||
[sub_resource type="Sky" id="Sky_xg1t7"]
|
||||
[sub_resource type="Sky" id="Sky_05rcq"]
|
||||
sky_material = SubResource("PhysicalSkyMaterial_ttw18")
|
||||
|
||||
[sub_resource type="Environment" id="Environment_3mjgt"]
|
||||
background_mode = 2
|
||||
sky = SubResource("Sky_xg1t7")
|
||||
sky = SubResource("Sky_05rcq")
|
||||
ambient_light_color = Color(1, 1, 1, 1)
|
||||
ambient_light_energy = 16.0
|
||||
|
||||
[node name="map" type="Node3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2, 0)
|
||||
|
|
343
maps/mansion.tscn
Normal file
1037
maps/mesh_libraries/mansion.tres
Normal file
828
maps/mesh_libraries/sources/mansion.tscn
Normal file
BIN
maps/wall_0.png
Normal file
After Width: | Height: | Size: 212 B |
39
maps/wall_0.png.import
Normal file
|
@ -0,0 +1,39 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://crmf2akrsdg6j"
|
||||
path.s3tc="res://.godot/imported/wall_0.png-b3942b8907f71ed4ca2d3519dc07766b.s3tc.ctex"
|
||||
path.etc2="res://.godot/imported/wall_0.png-b3942b8907f71ed4ca2d3519dc07766b.etc2.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc", "etc2_astc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
generator_parameters={
|
||||
"md5": "2b3b8eca830f0de85ca87da2d1a2589f"
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://maps/wall_0.png"
|
||||
dest_files=["res://.godot/imported/wall_0.png-b3942b8907f71ed4ca2d3519dc07766b.s3tc.ctex", "res://.godot/imported/wall_0.png-b3942b8907f71ed4ca2d3519dc07766b.etc2.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
|
@ -44,7 +44,7 @@ placeholder_text = "Name"
|
|||
custom_minimum_size = Vector2(256, 64)
|
||||
layout_mode = 2
|
||||
theme_override_font_sizes/font_size = 32
|
||||
placeholder_text = "IP Address"
|
||||
placeholder_text = "Game Name"
|
||||
|
||||
[node name="join" type="Button" parent="player_customization"]
|
||||
layout_mode = 2
|
||||
|
|
|
@ -31,11 +31,14 @@ size_flags_vertical = 4
|
|||
layout_mode = 2
|
||||
theme_override_font_sizes/font_size = 96
|
||||
text = "FreeFTF"
|
||||
horizontal_alignment = 1
|
||||
|
||||
[node name="create" type="Button" parent="main_content"]
|
||||
visible = false
|
||||
layout_mode = 2
|
||||
size_flags_vertical = 0
|
||||
theme_override_font_sizes/font_size = 32
|
||||
disabled = true
|
||||
text = "Create Lobby"
|
||||
|
||||
[node name="join" type="Button" parent="main_content"]
|
||||
|
@ -44,6 +47,18 @@ size_flags_vertical = 8
|
|||
theme_override_font_sizes/font_size = 32
|
||||
text = "Join Lobby"
|
||||
|
||||
[node name="settings" type="Button" parent="main_content"]
|
||||
layout_mode = 2
|
||||
size_flags_vertical = 8
|
||||
theme_override_font_sizes/font_size = 32
|
||||
text = "Settings"
|
||||
|
||||
[node name="matchmaking" type="Button" parent="main_content"]
|
||||
layout_mode = 2
|
||||
size_flags_vertical = 8
|
||||
theme_override_font_sizes/font_size = 32
|
||||
text = "Matchmaking Server (DEBUG)"
|
||||
|
||||
[node name="ver_string" type="VBoxContainer" parent="."]
|
||||
layout_mode = 1
|
||||
anchors_preset = 3
|
||||
|
@ -59,7 +74,11 @@ grow_vertical = 0
|
|||
[node name="Label" type="Label" parent="ver_string"]
|
||||
layout_mode = 2
|
||||
theme_override_font_sizes/font_size = 32
|
||||
text = "Milestone 3"
|
||||
text = "Milestone 5
|
||||
Private Testing Release 1"
|
||||
horizontal_alignment = 2
|
||||
|
||||
[connection signal="pressed" from="main_content/create" to="." method="_on_create_pressed"]
|
||||
[connection signal="pressed" from="main_content/join" to="." method="_on_join_pressed"]
|
||||
[connection signal="pressed" from="main_content/settings" to="." method="_on_settings_pressed"]
|
||||
[connection signal="pressed" from="main_content/matchmaking" to="." method="_on_matchmaking_pressed"]
|
||||
|
|
47
menus/settings.tscn
Normal file
|
@ -0,0 +1,47 @@
|
|||
[gd_scene load_steps=3 format=3 uid="uid://buvl1aa0733mn"]
|
||||
|
||||
[ext_resource type="Script" path="res://scripts/settings.gd" id="1_kmx8a"]
|
||||
[ext_resource type="Script" path="res://scripts/main_settings.gd" id="1_vdm7d"]
|
||||
|
||||
[node name="Settings" type="Control"]
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
script = ExtResource("1_vdm7d")
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="."]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
|
||||
[node name="fps_counter" type="HBoxContainer" parent="VBoxContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 4
|
||||
size_flags_vertical = 4
|
||||
|
||||
[node name="Label" type="Label" parent="VBoxContainer/fps_counter"]
|
||||
layout_mode = 2
|
||||
theme_override_font_sizes/font_size = 32
|
||||
text = "FPS Counter"
|
||||
|
||||
[node name="OptionButton" type="OptionButton" parent="VBoxContainer/fps_counter"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 4
|
||||
size_flags_vertical = 4
|
||||
theme_override_font_sizes/font_size = 32
|
||||
alignment = 1
|
||||
item_count = 2
|
||||
selected = 1
|
||||
popup/item_0/text = "Off"
|
||||
popup/item_0/id = 0
|
||||
popup/item_1/text = "On"
|
||||
popup/item_1/id = 1
|
||||
script = ExtResource("1_kmx8a")
|
||||
|
||||
[connection signal="item_selected" from="VBoxContainer/fps_counter/OptionButton" to="VBoxContainer/fps_counter/OptionButton" method="_on_item_selected"]
|
|
@ -3,29 +3,28 @@
|
|||
[ext_resource type="Script" path="res://scripts/freezer.gd" id="1_nmqkg"]
|
||||
|
||||
[sub_resource type="CylinderShape3D" id="CylinderShape3D_pkxhd"]
|
||||
height = 6.0
|
||||
height = 2.5
|
||||
radius = 2.0
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_uvwqt"]
|
||||
size = Vector3(5, 5, 5)
|
||||
size = Vector3(5, 3, 5)
|
||||
|
||||
[node name="freezer" type="StaticBody3D"]
|
||||
script = ExtResource("1_nmqkg")
|
||||
|
||||
[node name="CSGCylinder3D" type="CSGCylinder3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2.5, 0)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.125, 0)
|
||||
radius = 2.0
|
||||
height = 1.0
|
||||
height = 0.25
|
||||
|
||||
[node name="CSGCylinder3D2" type="CSGCylinder3D" parent="."]
|
||||
transparency = 0.25
|
||||
radius = 1.5
|
||||
height = 4.0
|
||||
|
||||
[node name="CSGCylinder3D3" type="CSGCylinder3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.5, 0)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.125, 0)
|
||||
radius = 2.0
|
||||
height = 1.0
|
||||
height = 0.25
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
||||
shape = SubResource("CylinderShape3D_pkxhd")
|
||||
|
|
|
@ -3,8 +3,12 @@
|
|||
[ext_resource type="Script" path="res://scripts/movement.gd" id="1_uru11"]
|
||||
|
||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_2l8cp"]
|
||||
radius = 0.375
|
||||
height = 1.75
|
||||
|
||||
[sub_resource type="CapsuleMesh" id="CapsuleMesh_fhldf"]
|
||||
radius = 0.375
|
||||
height = 1.75
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_e4age"]
|
||||
size = Vector3(0.5, 1, 0.75)
|
||||
|
@ -24,24 +28,24 @@ color = Color(0, 0, 0, 1)
|
|||
[node name="collision" type="CollisionShape3D" parent="."]
|
||||
shape = SubResource("CapsuleShape3D_2l8cp")
|
||||
|
||||
[node name="bean" type="MeshInstance3D" parent="."]
|
||||
[node name="bean" type="MeshInstance3D" parent="collision"]
|
||||
mesh = SubResource("CapsuleMesh_fhldf")
|
||||
skeleton = NodePath("../..")
|
||||
|
||||
[node name="cam_y" type="Node3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 0.707107, 0.707107, 0, -0.707107, 0.707107, 0, 0, 0)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
|
||||
|
||||
[node name="Camera3D" type="Camera3D" parent="cam_y"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 8)
|
||||
|
||||
[node name="detect_hit" type="Area3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 0.25, -1.5)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 0.25, -1.25)
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="detect_hit"]
|
||||
shape = SubResource("BoxShape3D_e4age")
|
||||
disabled = true
|
||||
|
||||
[node name="hammer_bag" type="CSGBox3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 0.25, -0.75)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 0.25, -0.5)
|
||||
visible = false
|
||||
size = Vector3(0.25, 0.25, 1)
|
||||
|
||||
|
@ -50,7 +54,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.75)
|
|||
size = Vector3(0.5, 1, 0.75)
|
||||
|
||||
[node name="CSGCylinder3D" type="CSGCylinder3D" parent="hammer_bag"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -0.25, 1.75)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -0.25, 1.375)
|
||||
height = 1.0
|
||||
|
||||
[node name="CSGSphere3D" type="CSGSphere3D" parent="hammer_bag/CSGCylinder3D"]
|
||||
|
@ -63,13 +67,39 @@ wait_time = 30.0
|
|||
one_shot = true
|
||||
|
||||
[node name="show_fps" type="Timer" parent="."]
|
||||
wait_time = 10.0
|
||||
autostart = true
|
||||
|
||||
[node name="jump_timeout" type="Timer" parent="."]
|
||||
wait_time = 2.0
|
||||
one_shot = true
|
||||
|
||||
[node name="nametag" type="Label3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0)
|
||||
billboard = 1
|
||||
text = "Test"
|
||||
|
||||
[node name="fps_counter" type="Label" parent="."]
|
||||
visible = false
|
||||
offset_right = 40.0
|
||||
offset_bottom = 23.0
|
||||
size_flags_horizontal = 0
|
||||
size_flags_vertical = 0
|
||||
theme_override_font_sizes/font_size = 64
|
||||
text = "FPS: "
|
||||
|
||||
[node name="health" type="Label" parent="."]
|
||||
visible = false
|
||||
anchors_preset = 2
|
||||
anchor_top = 1.0
|
||||
anchor_bottom = 1.0
|
||||
offset_top = -45.0
|
||||
offset_right = 182.0
|
||||
grow_vertical = 0
|
||||
size_flags_horizontal = 0
|
||||
size_flags_vertical = 0
|
||||
theme_override_font_sizes/font_size = 64
|
||||
text = "HP: 100 "
|
||||
|
||||
[connection signal="body_entered" from="detect_hit" to="." method="_on_detect_hit_body_entered"]
|
||||
[connection signal="timeout" from="time_in_bag" to="." method="_on_time_in_bag_timeout"]
|
||||
[connection signal="timeout" from="show_fps" to="." method="_on_show_fps_timeout"]
|
||||
|
|
BIN
objects/stairs_1.gox
Normal file
|
@ -18,6 +18,8 @@ config/features=PackedStringArray("4.2", "Forward Plus")
|
|||
|
||||
Game="*res://scripts/game.gd"
|
||||
Server="*res://scripts/server.gd"
|
||||
Save="*res://scripts/save.gd"
|
||||
Load="*res://scripts/load.gd"
|
||||
|
||||
[input]
|
||||
|
||||
|
@ -71,6 +73,11 @@ mouse_lock={
|
|||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":76,"key_label":0,"unicode":108,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
crouch={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194326,"key_label":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
[layer_names]
|
||||
|
||||
|
@ -81,4 +88,5 @@ mouse_lock={
|
|||
[rendering]
|
||||
|
||||
textures/vram_compression/import_etc2_astc=true
|
||||
environment/defaults/default_clear_color=Color(0.207803, 0.240581, 0.3157, 1)
|
||||
occlusion_culling/use_occlusion_culling=true
|
||||
|
|
|
@ -1,10 +1,11 @@
|
|||
## Copyright (C) 2024 Patrick_Pluto
|
||||
## freeftf
|
||||
## Copyright (C) 2024 Patrick_Pluto
|
||||
##
|
||||
## This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 3.
|
||||
## This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
|
||||
##
|
||||
## This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
## This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
##
|
||||
## You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
## You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
extends StaticBody3D
|
||||
|
||||
|
@ -32,36 +33,36 @@ func _on_computer_tick_timeout():
|
|||
|
||||
|
||||
func _on_pc_1_area_body_entered(body):
|
||||
if pc_occupied[0] == 0 and !body.beast:
|
||||
if pc_occupied[0] == 0 and body is CharacterBody3D and !body.beast:
|
||||
pc_occupied[0] = 1
|
||||
pc_body[0] = body
|
||||
|
||||
|
||||
func _on_pc_2_area_body_entered(body):
|
||||
if pc_occupied[1] == 0 and !body.beast:
|
||||
if pc_occupied[1] == 0 and body is CharacterBody3D and !body.beast:
|
||||
pc_occupied[1] = 1
|
||||
pc_body[1] = body
|
||||
|
||||
|
||||
func _on_pc_3_area_body_entered(body):
|
||||
if pc_occupied[2] == 0 and !body.beast:
|
||||
if pc_occupied[2] == 0 and body is CharacterBody3D and !body.beast:
|
||||
pc_occupied[2] = 1
|
||||
pc_body[2] = body
|
||||
|
||||
|
||||
func _on_pc_1_area_body_exited(body):
|
||||
if pc_occupied[0] == 1 and body == pc_body[0]:
|
||||
if pc_occupied[0] == 1 and body is CharacterBody3D and body == pc_body[0]:
|
||||
pc_occupied[0] = 0
|
||||
pc_body[0] = 0
|
||||
|
||||
|
||||
func _on_pc_2_area_body_exited(body):
|
||||
if pc_occupied[1] == 1 and body == pc_body[1]:
|
||||
if pc_occupied[1] == 1 and body is CharacterBody3D and body == pc_body[1]:
|
||||
pc_occupied[1] = 0
|
||||
pc_body[1] = 0
|
||||
|
||||
|
||||
func _on_pc_3_area_body_exited(body):
|
||||
if pc_occupied[2] == 1 and body == pc_body[2]:
|
||||
if pc_occupied[2] == 1 and body is CharacterBody3D and body == pc_body[2]:
|
||||
pc_occupied[2] = 0
|
||||
pc_body[2] = 0
|
||||
|
|
|
@ -1,13 +1,16 @@
|
|||
## Copyright (C) 2024 Patrick_Pluto
|
||||
## freeftf
|
||||
## Copyright (C) 2024 Patrick_Pluto
|
||||
##
|
||||
## This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 3.
|
||||
## This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
|
||||
##
|
||||
## This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
## This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
##
|
||||
## You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
## You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
extends Control
|
||||
|
||||
var elevated = false
|
||||
|
||||
func _ready():
|
||||
if Server.is_server:
|
||||
$player_customization/ip.hide()
|
||||
|
@ -19,7 +22,11 @@ func _ready():
|
|||
|
||||
func _process(delta):
|
||||
if Server.is_server:
|
||||
Server.sync_playerlist.rpc($player_list/list.text)
|
||||
Server.sync_playerlist.rpc($player_list/list.text, multiplayer.get_unique_id())
|
||||
if Server.is_server and !elevated:
|
||||
_ready()
|
||||
Server.send_playerinfo($player_customization/name.text, multiplayer.get_unique_id())
|
||||
elevated = true
|
||||
|
||||
func _on_start_pressed():
|
||||
Server.start_game.rpc(Server.players)
|
||||
|
@ -37,7 +44,6 @@ func _on_join_pressed():
|
|||
$player_customization/join.disabled = true
|
||||
$player_customization/name.editable = false
|
||||
$player_customization/ip.editable = false
|
||||
while $player_list/list.text == "":
|
||||
await get_tree().create_timer(0.001).timeout
|
||||
await get_tree().create_timer(1).timeout
|
||||
Server.send_playerinfo.rpc($player_customization/name.text, multiplayer.get_unique_id())
|
||||
|
||||
|
|
|
@ -1,10 +1,11 @@
|
|||
## Copyright (C) 2024 Patrick_Pluto
|
||||
## freeftf
|
||||
## Copyright (C) 2024 Patrick_Pluto
|
||||
##
|
||||
## This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 3.
|
||||
## This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
|
||||
##
|
||||
## This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
## This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
##
|
||||
## You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
## You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
extends StaticBody3D
|
||||
|
||||
|
@ -19,19 +20,18 @@ func _process(delta):
|
|||
living = false
|
||||
|
||||
func _on_area_3d_body_entered(body):
|
||||
if body is StaticBody3D:
|
||||
pass
|
||||
elif body.beast and body.got_person and !occupied:
|
||||
trapped_body = body.caught_body
|
||||
occupied = true
|
||||
living = true
|
||||
body.lost_one()
|
||||
trapped_body.frozen()
|
||||
elif !body.beast and occupied and living and body != trapped_body:
|
||||
trapped_body.unfreeze()
|
||||
trapped_body._on_time_in_bag_timeout()
|
||||
occupied = false
|
||||
trapped_body = null
|
||||
if body is CharacterBody3D:
|
||||
if body.beast and body.got_person and !occupied:
|
||||
trapped_body = body.caught_body
|
||||
occupied = true
|
||||
living = true
|
||||
body.lost_one()
|
||||
trapped_body.frozen()
|
||||
elif !body.beast and occupied and living and body != trapped_body:
|
||||
trapped_body.unfreeze()
|
||||
trapped_body._on_time_in_bag_timeout()
|
||||
occupied = false
|
||||
trapped_body = null
|
||||
|
||||
func _on_timer_timeout():
|
||||
if occupied and living:
|
||||
|
|
|
@ -1,15 +1,29 @@
|
|||
## Copyright (C) 2024 Patrick_Pluto
|
||||
## freeftf
|
||||
## Copyright (C) 2024 Patrick_Pluto
|
||||
##
|
||||
## This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 3.
|
||||
## This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
|
||||
##
|
||||
## This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
## This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
##
|
||||
## You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
## You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
extends Node
|
||||
|
||||
var settings = {"save_version" = 2, "fps_counter" = 1}
|
||||
var computers = 0
|
||||
var players = 0
|
||||
var is_creating = false
|
||||
var map_name = "mansion"
|
||||
|
||||
func _ready():
|
||||
if FileAccess.file_exists("user://settings.json"):
|
||||
var temp = Load.loadJSON("user://settings.json")
|
||||
if !(temp is Dictionary) or settings["save_version"] != temp["save_version"]:
|
||||
Save.saveJSON("user://settings.json", settings)
|
||||
else:
|
||||
settings = temp
|
||||
else:
|
||||
Save.saveJSON("user://settings.json", settings)
|
||||
|
||||
func _process(delta):
|
||||
pass
|
||||
|
@ -18,4 +32,10 @@ func reset():
|
|||
computers = 0
|
||||
players = 0
|
||||
|
||||
func save_setting(setting_name, value):
|
||||
settings[setting_name] = value
|
||||
Save.saveJSON("user://settings.json", settings)
|
||||
|
||||
func apply_settings():
|
||||
pass
|
||||
|
||||
|
|
29
scripts/load.gd
Normal file
|
@ -0,0 +1,29 @@
|
|||
## freeftf
|
||||
## Copyright (C) 2024 Patrick_Pluto
|
||||
##
|
||||
## This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
|
||||
##
|
||||
## This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
##
|
||||
## You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
extends Node
|
||||
|
||||
func loadJSON(savePath):
|
||||
if not FileAccess.file_exists(savePath):
|
||||
return 1
|
||||
|
||||
var fileAccess = FileAccess.open(savePath, FileAccess.READ)
|
||||
|
||||
var jsonString = fileAccess.get_line()
|
||||
|
||||
fileAccess.close()
|
||||
|
||||
var json = JSON.new()
|
||||
|
||||
var error = json.parse(jsonString)
|
||||
|
||||
if error:
|
||||
return 1
|
||||
|
||||
return json.data
|
|
@ -1,30 +1,35 @@
|
|||
## Copyright (C) 2024 Patrick_Pluto
|
||||
## freeftf
|
||||
## Copyright (C) 2024 Patrick_Pluto
|
||||
##
|
||||
## This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 3.
|
||||
## This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
|
||||
##
|
||||
## This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
## This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
##
|
||||
## You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
## You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
extends Control
|
||||
|
||||
func matchmaking():
|
||||
get_tree().root.get_node("./main_menu").hide()
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta):
|
||||
pass
|
||||
|
||||
if !OS.is_debug_build():
|
||||
$main_content/matchmaking.hide()
|
||||
|
||||
func _on_create_pressed():
|
||||
Server.create_game()
|
||||
Server.is_server = true
|
||||
get_tree().change_scene_to_file("res://menus/create.tscn")
|
||||
|
||||
|
||||
func _on_join_pressed():
|
||||
get_tree().change_scene_to_file("res://menus/create.tscn")
|
||||
|
||||
|
||||
|
||||
func _on_settings_pressed():
|
||||
get_tree().change_scene_to_file("res://menus/settings.tscn")
|
||||
|
||||
|
||||
func _on_matchmaking_pressed():
|
||||
Server.create_game()
|
||||
matchmaking()
|
||||
|
||||
|
|
15
scripts/main_settings.gd
Normal file
|
@ -0,0 +1,15 @@
|
|||
## freeftf
|
||||
## Copyright (C) 2024 Patrick_Pluto
|
||||
##
|
||||
## This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
|
||||
##
|
||||
## This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
##
|
||||
## You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
extends Control
|
||||
|
||||
|
||||
func _process(delta):
|
||||
if Input.is_action_just_pressed("escape"):
|
||||
get_tree().change_scene_to_file("res://menus/main_menu.tscn")
|
|
@ -1,16 +1,17 @@
|
|||
## Copyright (C) 2024 Patrick_Pluto
|
||||
## freeftf
|
||||
## Copyright (C) 2024 Patrick_Pluto
|
||||
##
|
||||
## This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 3.
|
||||
## This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
|
||||
##
|
||||
## This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
## This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
##
|
||||
## You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
## You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
extends CharacterBody3D
|
||||
|
||||
|
||||
var jump_velocity = 6
|
||||
var speed = 10.0
|
||||
var speed = 7
|
||||
var zoom = 0
|
||||
var player_no
|
||||
var npc = false
|
||||
|
@ -30,10 +31,15 @@ var gravity = ProjectSettings.get_setting("physics/3d/default_gravity")
|
|||
|
||||
func _ready():
|
||||
player_no = Game.players
|
||||
$nametag.text = Server.players[Server.players_numbered[player_no]]
|
||||
Game.players += 1
|
||||
if Server.players_numbered[player_no] == multiplayer.get_unique_id():
|
||||
if Game.settings["fps_counter"] == 1:
|
||||
$fps_counter.show()
|
||||
$health.show()
|
||||
enabled = true
|
||||
$cam_y/Camera3D.current = true
|
||||
$nametag.hide()
|
||||
else:
|
||||
npc = true
|
||||
|
||||
|
@ -43,14 +49,24 @@ func _physics_process(delta):
|
|||
if not is_on_floor():
|
||||
velocity.y -= gravity * delta
|
||||
|
||||
|
||||
|
||||
if Input.is_action_just_pressed("jump") and is_on_floor():
|
||||
if Input.is_action_just_pressed("jump") and is_on_floor() and $jump_timeout.is_stopped():
|
||||
if beast:
|
||||
speed -= 6
|
||||
speed -= 5
|
||||
$jump_timeout.start()
|
||||
velocity.y = jump_velocity
|
||||
|
||||
if Input.is_action_just_pressed("crouch") and !beast:
|
||||
if $collision.rotation.x == 0:
|
||||
$collision.rotation.x = deg_to_rad(-90)
|
||||
speed -= 3
|
||||
$cam_y.position.y = 0
|
||||
else :
|
||||
$collision.rotation.x = 0
|
||||
speed += 3
|
||||
$cam_y.position.y = 0.5
|
||||
position.y += 1
|
||||
|
||||
|
||||
var input_dir = Input.get_vector("left", "right", "forwards", "backwards")
|
||||
var direction = (transform.basis * Vector3(input_dir.x, 0, input_dir.y)).normalized()
|
||||
if direction:
|
||||
|
@ -63,17 +79,11 @@ func _physics_process(delta):
|
|||
move_and_slide()
|
||||
|
||||
if !npc:
|
||||
print(hp)
|
||||
Server.sync_player.rpc(name, position, rotation)
|
||||
if $cam_y/Camera3D.position.z == 0:
|
||||
$cam_y.position.y = 1
|
||||
if mouse_locked:
|
||||
Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
|
||||
else:
|
||||
Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
|
||||
if mouse_locked:
|
||||
Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
|
||||
else:
|
||||
Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
|
||||
$cam_y.position.y = 0
|
||||
if Input.is_action_just_pressed("escape"):
|
||||
get_tree().change_scene_to_file("res://menus/main_menu.tscn")
|
||||
Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
|
||||
|
@ -98,22 +108,11 @@ func _input(event):
|
|||
$cam_y.rotation.x = -1.6
|
||||
rotate(Vector3.DOWN, camera_rotation.x)
|
||||
|
||||
func _unhandled_input(event):
|
||||
if !npc and !beast:
|
||||
if event.is_action_pressed("zoom_in") && $cam_y/Camera3D.position.z > 0:
|
||||
zoom = -1
|
||||
$cam_y/Camera3D.position.z += zoom
|
||||
elif event.is_action_pressed("zoom_out") && $cam_y/Camera3D.position.z <= 20:
|
||||
zoom = 1
|
||||
$cam_y/Camera3D.position.z += zoom
|
||||
else:
|
||||
zoom = 0
|
||||
|
||||
func beast_init():
|
||||
beast = true
|
||||
speed += 1
|
||||
speed += 2
|
||||
position.y += 10
|
||||
$cam_y/Camera3D.position.z = 0
|
||||
$detect_hit.monitoring = true
|
||||
$detect_hit.monitorable = true
|
||||
$detect_hit/CollisionShape3D.disabled = false
|
||||
|
@ -123,14 +122,14 @@ func _on_detect_hit_body_entered(body):
|
|||
if enabled and body is CharacterBody3D and !got_person:
|
||||
Server.player_hit.rpc(body.name, name)
|
||||
|
||||
func captured(beast):
|
||||
func captured(beast2):
|
||||
if !npc:
|
||||
$in_bag.visible = true
|
||||
$time_in_bag.start()
|
||||
visible = false
|
||||
enabled = false
|
||||
caught = true
|
||||
captured_by = beast
|
||||
captured_by = beast2
|
||||
position_pre = position
|
||||
position = Vector3(10000, 10000, 10000)
|
||||
|
||||
|
@ -163,8 +162,9 @@ func _on_time_in_bag_timeout():
|
|||
|
||||
|
||||
func _on_show_fps_timeout():
|
||||
print("FPS: "+str(Engine.get_frames_per_second()))
|
||||
$fps_counter.text = "FPS: "+str(Engine.get_frames_per_second())
|
||||
$health.text = "HP: "+str(hp)
|
||||
|
||||
|
||||
func _on_jump_timeout_timeout():
|
||||
speed += 6
|
||||
speed += 5
|
||||
|
|
23
scripts/save.gd
Normal file
|
@ -0,0 +1,23 @@
|
|||
## freeftf
|
||||
## Copyright (C) 2024 Patrick_Pluto
|
||||
##
|
||||
## This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
|
||||
##
|
||||
## This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
##
|
||||
## You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
extends Node
|
||||
|
||||
func saveJSON(savePath, saveData):
|
||||
var jsonString = JSON.stringify(saveData)
|
||||
|
||||
var fileAccess = FileAccess.open(savePath, FileAccess.WRITE)
|
||||
|
||||
if not fileAccess:
|
||||
print("An error happened while saving data: ", FileAccess.get_open_error())
|
||||
return 1
|
||||
|
||||
fileAccess.store_line(jsonString)
|
||||
|
||||
fileAccess.close()
|
|
@ -1,10 +1,11 @@
|
|||
## Copyright (C) 2024 Patrick_Pluto
|
||||
## freeftf
|
||||
## Copyright (C) 2024 Patrick_Pluto
|
||||
##
|
||||
## This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 3.
|
||||
## This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
|
||||
##
|
||||
## This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
## This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
##
|
||||
## You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
## You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
extends Node
|
||||
|
||||
|
@ -18,6 +19,10 @@ var label
|
|||
var map
|
||||
var character = preload("res://objects/player.tscn")
|
||||
var is_server = false
|
||||
var first_joined = true
|
||||
var game_master = "debug"
|
||||
var host_announced = false
|
||||
var map_name = "mansion"
|
||||
|
||||
func reset():
|
||||
players = {}
|
||||
|
@ -44,67 +49,94 @@ func create_game():
|
|||
return error
|
||||
multiplayer.multiplayer_peer = peer
|
||||
|
||||
@rpc("authority", "call_remote", "reliable")
|
||||
func sync_playerlist(text):
|
||||
get_tree().root.get_node("create/player_list/list").text = text
|
||||
func _process(delta):
|
||||
if multiplayer.is_server():
|
||||
make_host.rpc(game_master)
|
||||
|
||||
@rpc("authority","call_remote","reliable")
|
||||
func make_host(id):
|
||||
first_joined = false
|
||||
game_master = id
|
||||
if str(multiplayer.get_unique_id()) == str(game_master):
|
||||
is_server = true
|
||||
else:
|
||||
is_server = false
|
||||
|
||||
@rpc("any_peer", "call_remote", "reliable")
|
||||
func sync_playerlist(text, host):
|
||||
if !multiplayer.is_server() and (multiplayer.get_remote_sender_id() == game_master or multiplayer.get_remote_sender_id() == 0):
|
||||
get_tree().root.get_node("create/player_list/list").text = text
|
||||
|
||||
@rpc("any_peer", "call_local", "reliable")
|
||||
func send_playerinfo(name, id):
|
||||
if Server.is_server:
|
||||
var done = 0
|
||||
players[id] = name
|
||||
label = get_tree().root.get_node("create/player_list/list")
|
||||
label.text = ""
|
||||
for w in players:
|
||||
if done == 1:
|
||||
label.text = str(label.text +"\n" + players[w])
|
||||
else:
|
||||
label.text = players[w]
|
||||
done = 1
|
||||
func send_playerinfo(player_name, id):
|
||||
if !multiplayer.is_server():
|
||||
if is_server:
|
||||
var done = 0
|
||||
players[id] = player_name
|
||||
label = get_tree().root.get_node("create/player_list/list")
|
||||
label.text = ""
|
||||
for w in players:
|
||||
if done == 1:
|
||||
label.text = str(label.text +"\n" + players[w])
|
||||
else:
|
||||
label.text = players[w]
|
||||
done = 1
|
||||
else:
|
||||
if first_joined:
|
||||
first_joined = false
|
||||
game_master = id
|
||||
is_server = true
|
||||
|
||||
|
||||
@rpc("authority", "call_local", "reliable")
|
||||
@rpc("any_peer", "call_local", "reliable")
|
||||
func start_game(server_players):
|
||||
players = server_players
|
||||
players_numbered = players.keys()
|
||||
var success = get_tree().change_scene_to_file("res://maps/base_map.tscn")
|
||||
while !get_tree().root.has_node("./map/"):
|
||||
await get_tree().create_timer(0.001).timeout
|
||||
map = get_tree().root.get_node("./map/")
|
||||
var i = 0
|
||||
for w in players:
|
||||
var player = character.instantiate()
|
||||
player.name = "player" + str(i)
|
||||
i += 1
|
||||
player.position.z = -i*2.5
|
||||
map.add_child(player)
|
||||
if Server.is_server:
|
||||
var random = randi() % Server.players.size()
|
||||
sync_beast.rpc(random)
|
||||
if !multiplayer.is_server() and (multiplayer.get_remote_sender_id() == game_master or multiplayer.get_remote_sender_id() == 0):
|
||||
players = server_players
|
||||
players_numbered = players.keys()
|
||||
var success = get_tree().change_scene_to_file("res://maps/"+map_name+".tscn")
|
||||
while !get_tree().root.has_node("./"+map_name+"/"):
|
||||
await get_tree().create_timer(0.001).timeout
|
||||
map = get_tree().root.get_node("./"+map_name+"/")
|
||||
var i = 0
|
||||
for w in players:
|
||||
var player = character.instantiate()
|
||||
player.name = "player" + str(i)
|
||||
i += 1
|
||||
player.position.z = -i*2.5
|
||||
player.position.y = 1
|
||||
map.add_child(player)
|
||||
if Server.is_server:
|
||||
var random = randi() % Server.players.size()
|
||||
sync_beast.rpc(random)
|
||||
Game.apply_settings()
|
||||
|
||||
@rpc("any_peer", "call_remote", "unreliable")
|
||||
func sync_player(node_name, position, rotation):
|
||||
var current_character = get_tree().root.get_node("./map/"+node_name)
|
||||
current_character.position = position
|
||||
current_character.rotation = rotation
|
||||
if !multiplayer.is_server():
|
||||
var current_character = get_tree().root.get_node("./"+map_name+"/"+node_name)
|
||||
current_character.position = position
|
||||
current_character.rotation = rotation
|
||||
|
||||
@rpc("authority", "call_local", "reliable")
|
||||
@rpc("any_peer", "call_local", "reliable")
|
||||
func sync_computers(node_name, current):
|
||||
var current_character = get_tree().root.get_node("./map/"+node_name)
|
||||
current_character.current = current
|
||||
if !multiplayer.is_server() and (multiplayer.get_remote_sender_id() == game_master or multiplayer.get_remote_sender_id() == 0):
|
||||
var current_character = get_tree().root.get_node("./"+map_name+"/computers/"+node_name)
|
||||
current_character.current = current
|
||||
|
||||
@rpc("authority", "call_local", "reliable")
|
||||
@rpc("any_peer", "call_local", "reliable")
|
||||
func sync_beast(player):
|
||||
while !get_tree().root.has_node("./map/player"+str(player)):
|
||||
await get_tree().create_timer(0.001).timeout
|
||||
var current_character = get_tree().root.get_node("./map/player"+str(player))
|
||||
current_character.beast_init()
|
||||
if !multiplayer.is_server() and (multiplayer.get_remote_sender_id() == game_master or multiplayer.get_remote_sender_id() == 0):
|
||||
while !get_tree().root.has_node("./"+map_name+"/player"+str(player)):
|
||||
await get_tree().create_timer(0.001).timeout
|
||||
var current_character = get_tree().root.get_node("./"+map_name+"/player"+str(player))
|
||||
current_character.beast_init()
|
||||
|
||||
@rpc("any_peer", "call_local", "reliable")
|
||||
func player_hit(target, beast):
|
||||
target = get_tree().root.get_node("./map/"+target)
|
||||
beast = get_tree().root.get_node("./map/"+beast)
|
||||
if !target.is_frozen:
|
||||
target.captured(beast)
|
||||
beast.got_one(target)
|
||||
if !multiplayer.is_server():
|
||||
target = get_tree().root.get_node("./"+map_name+"/"+target)
|
||||
beast = get_tree().root.get_node("./"+map_name+"/"+beast)
|
||||
if !target.is_frozen:
|
||||
target.captured(beast)
|
||||
beast.got_one(target)
|
||||
|
||||
|
|
16
scripts/settings.gd
Normal file
|
@ -0,0 +1,16 @@
|
|||
## freeftf
|
||||
## Copyright (C) 2024 Patrick_Pluto
|
||||
##
|
||||
## This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
|
||||
##
|
||||
## This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
##
|
||||
## You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
extends OptionButton
|
||||
|
||||
func _ready():
|
||||
selected = Game.settings[get_parent().name]
|
||||
|
||||
func _on_item_selected(index):
|
||||
Game.save_setting(get_parent().name, selected)
|
21
scripts/win.gd
Normal file
|
@ -0,0 +1,21 @@
|
|||
## freeftf
|
||||
## Copyright (C) 2024 Patrick_Pluto
|
||||
##
|
||||
## This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
|
||||
##
|
||||
## This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
##
|
||||
## You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
extends Area3D
|
||||
|
||||
func _on_body_entered(body):
|
||||
if body is CharacterBody3D and !body.beast and Game.computers == 0:
|
||||
body.free()
|
||||
$mapcam.active
|
||||
|
||||
func _process(delta):
|
||||
if Game.computers == 0:
|
||||
$CSGBox3D.show()
|
||||
else:
|
||||
$CSGBox3D.hide()
|