changed the file structure
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parent
b1c3582880
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70 changed files with 764 additions and 23 deletions
7
Code/Steiner/oopUebung5/.vscode/settings.json
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Code/Steiner/oopUebung5/.vscode/settings.json
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{
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"java.project.sourcePaths": ["src"],
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"java.project.outputPath": "bin",
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"java.project.referencedLibraries": [
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"lib/**/*.jar"
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]
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}
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Code/Steiner/oopUebung5/README.md
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Code/Steiner/oopUebung5/README.md
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## Getting Started
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Welcome to the VS Code Java world. Here is a guideline to help you get started to write Java code in Visual Studio Code.
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## Folder Structure
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The workspace contains two folders by default, where:
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- `src`: the folder to maintain sources
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- `lib`: the folder to maintain dependencies
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Meanwhile, the compiled output files will be generated in the `bin` folder by default.
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> If you want to customize the folder structure, open `.vscode/settings.json` and update the related settings there.
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## Dependency Management
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The `JAVA PROJECTS` view allows you to manage your dependencies. More details can be found [here](https://github.com/microsoft/vscode-java-dependency#manage-dependencies).
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BIN
Code/Steiner/oopUebung5/bin/App.class
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Code/Steiner/oopUebung5/bin/App.class
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Code/Steiner/oopUebung5/bin/Position.class
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Code/Steiner/oopUebung5/bin/Position.class
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Code/Steiner/oopUebung5/src/App.class
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Code/Steiner/oopUebung5/src/App.class
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Code/Steiner/oopUebung5/src/App.java
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Code/Steiner/oopUebung5/src/App.java
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import java.util.*;
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public class App {
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public static void main(String[] args) throws Exception {
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Position player = new Position();
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player.x = 0;
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player.y = 0;
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while (true) {
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player.printPosition(player);
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int direction = whereToMove(player);
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int distance = howFar(player);
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switch (direction) {
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case 1:
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player.goUp(distance);
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break;
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case 2:
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player.goRight(distance);
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break;
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case 3:
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player.goDown(distance);
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break;
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case 4:
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player.goLeft(distance);
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break;
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default:
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System.out.println("Was not a valid direction || distance");
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break;
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}
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}
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}
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public static int whereToMove(Position player) {
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Scanner scan = new Scanner(System.in);
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int input;
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while (true) {
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System.out.println("Where do you want to move (1 up, 2 right, 3 down, 4 left)");
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try {
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input = scan.nextInt();
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break;
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} catch (Exception e) {
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System.out.println("Input was not an int");
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}
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}
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return input;
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}
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public static int howFar(Position player) {
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Scanner scan = new Scanner(System.in);
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int input;
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while (true) {
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System.out.println("How far?");
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try {
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input = scan.nextInt();
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break;
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} catch (Exception e) {
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System.out.println("Input was not an int");
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}
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}
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return input;
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}
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}
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BIN
Code/Steiner/oopUebung5/src/Position.class
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Code/Steiner/oopUebung5/src/Position.class
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Code/Steiner/oopUebung5/src/Position.java
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Code/Steiner/oopUebung5/src/Position.java
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public class Position {
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int x;
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int y;
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void goLeft(int howFar) {
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x = x - howFar;
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}
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void goRight(int howFar) {
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x = x + howFar;
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}
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void goUp(int howFar) {
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y = y - howFar;
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}
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void goDown(int howFar) {
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y = y + howFar;
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}
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void printPosition(Position player) {
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System.out.println("Player Position: (" + player.x + "/" + player.y + ")");
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}
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}
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