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8478bc66e7
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3 changed files with 79 additions and 34 deletions
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@ -6,8 +6,7 @@ const downButton = document.getElementById("down");
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const leftButton = document.getElementById("left");
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const rightButton = document.getElementById("right");
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const startButton = document.getElementById("start");
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const aButton = document.getElementById("a");
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const bButton = document.getElementById("b");
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const grid = document.getElementById("grid");
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// Game variables
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let snake;
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@ -17,10 +16,17 @@ let isGameRunning = false;
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// Initialize the game
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function initGame() {
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document.getElementById('grid').style.display = 'grid';
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document.getElementById('title').style.display = 'none';
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document.getElementById('description').style.display = 'none';
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snake = [{ x: 10, y: 10 }];
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apple = spawnApple();
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isGameRunning = true;
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gameInterval = setInterval(gameLoop, 100);
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// Render grid only during initialization
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renderGrid();
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render();
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}
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// Game loop
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@ -33,15 +39,14 @@ function gameLoop() {
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// Spawn an apple at a random position
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function spawnApple() {
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return {
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x: Math.floor(Math.random() * 20),
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y: Math.floor(Math.random() * 20),
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x: Math.floor(Math.random() * 10),
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y: Math.floor(Math.random() * 10),
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};
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}
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// Update the snake's position
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function updateSnake() {
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// Logic to move the snake based on direction
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// This is where you would handle the snake's movement
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}
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// Check for collisions with walls, itself, or apple
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@ -54,6 +59,23 @@ function render() {
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// Logic to render the snake and apple on the screen
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}
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// Render the grid
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function renderGrid() {
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const gridSize = 10;
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grid.innerHTML = ''; // Clear the grid first
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for (let y = 0; y < gridSize; y++) {
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let row = document.createElement('div');
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row.classList.add('row');
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for (let x = 0; x < gridSize; x++) {
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let cell = document.createElement('div');
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cell.classList.add('cell');
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row.appendChild(cell);
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}
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grid.appendChild(row);
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}
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}
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// Button event listeners
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upButton.addEventListener("click", () => {
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// Logic to move the snake up
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@ -76,12 +98,3 @@ startButton.addEventListener("click", () => {
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initGame();
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}
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});
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// Additional button functionalities for A and B
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aButton.addEventListener("click", () => {
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// Logic for A button (e.g., pause or special action)
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});
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bButton.addEventListener("click", () => {
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// Logic for B button (e.g., reset or another action)
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});
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