renderOverhaul

This commit is contained in:
Patrick 2025-01-04 22:40:26 +01:00
parent 7f48a9bdc2
commit 465ed64ba4

View file

@ -139,10 +139,10 @@ class Minesweeper {
}
drawField() {
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
const squareWidth = canvas.width / (this.field.length + 4);
const squareHeight = canvas.height / (this.field[0].length + 4);
const squareWidth = window.innerWidth / (this.field.length + 4);
const squareHeight = window.innerHeight / (this.field[0].length + 4);
canvas.width = squareWidth * this.field.length;
canvas.height = squareHeight * this.field[0].length;
squareHeight > squareWidth ? this.size = squareWidth : this.size = squareHeight;
const offsetX = (canvas.width - (this.field.length * this.size)) / 2;