Merge pull request 'Meteors have been updated to be smoother and better looking' (#29) from sageTheDm/pages:main into main

Reviewed-on: https://interstellardevelopment.org/code/code/interstellar_development/interstellar_website/pulls/29
This commit is contained in:
Patrick 2025-10-22 08:58:33 +02:00
commit 44cfcec197
2 changed files with 324 additions and 281 deletions

View file

@ -1,309 +1,272 @@
class Meteor { class Meteor {
constructor(container) { constructor(container) {
this.element = document.createElement("div");
this.element.style.position = "absolute";
this.container = container; this.container = container;
this.speed = Math.random() * 3 + 4;
this.life = 1.0;
this.particles = [];
this.colorType = Math.floor(Math.random() * 4);
this.colors = this.getMeteorColors();
this.containerRect = container.getBoundingClientRect(); this.containerRect = container.getBoundingClientRect();
// Start from random edge with PIXEL-based positioning // Smooth movement settings
const edge = Math.floor(Math.random() * 4); this.speed = Math.random() * 1.5 + 2;
switch (edge) { this.life = 1.0;
case 0: this.fadeSpeed = 0.002;
// Top
this.x = Math.random() * this.containerRect.width; // Enhanced color schemes for vibrant streaks
this.y = -20; this.colorSchemes = [
case 1: // Classic golden-white meteor
// Right {
this.x = this.containerRect.width + 20; core: "#ffffff",
this.y = Math.random() * this.containerRect.height; mid: "#ffeb99",
case 2: outer: "#ff9933",
// Bottom },
this.x = Math.random() * this.containerRect.width; // Blue-white ice meteor
this.y = this.containerRect.height + 20; {
case 3: core: "#ffffff",
// Left mid: "#aaddff",
this.x = -20; outer: "#4488ff",
this.y = Math.random() * this.containerRect.height; },
default: // Purple cosmic meteor
console.log("Error creating Meteor direction"); {
core: "#ffffff",
mid: "#ddaaff",
outer: "#aa44ff",
},
// Green-white aurora meteor
{
core: "#ffffff",
mid: "#aaffcc",
outer: "#44ff88",
},
];
this.colors =
this.colorSchemes[Math.floor(Math.random() * this.colorSchemes.length)];
// Start positions
const startSide = Math.random();
if (startSide < 0.7) {
this.x = Math.random() * this.containerRect.width;
this.y = -100;
this.angle = Math.PI / 2 + (Math.random() - 0.5) * 0.6;
} else if (startSide < 0.85) {
this.x = -100;
this.y = Math.random() * this.containerRect.height * 0.3;
this.angle = Math.PI / 4 + Math.random() * 0.4;
} else {
this.x = this.containerRect.width + 100;
this.y = Math.random() * this.containerRect.height * 0.3;
this.angle = (Math.PI * 3) / 4 + Math.random() * 0.4;
} }
const centerX = this.containerRect.width / 2 + (Math.random() - 0.5) * 200;
const centerY = this.containerRect.height / 2 + (Math.random() - 0.5) * 200;
this.angle =
Math.atan2(centerY - this.y, centerX - this.x) +
(Math.random() - 0.5) * 0.8;
this.dx = Math.cos(this.angle) * this.speed; this.dx = Math.cos(this.angle) * this.speed;
this.dy = Math.sin(this.angle) * this.speed; this.dy = Math.sin(this.angle) * this.speed;
// Trail settings
this.trailPoints = [];
this.maxTrailLength = 25;
this.hasBeenOnScreen = false;
this.init(); this.init();
} }
getMeteorColors() {
const colorSchemes = [
{
head: "rgba(255, 255, 255, 1)",
core: "rgba(255, 230, 150, 0.9)",
mid: "rgba(255, 180, 80, 0.7)",
outer: "rgba(255, 100, 50, 0.5)",
glow: "rgba(255, 200, 100, 0.9)",
},
{
head: "rgba(255, 255, 255, 1)",
core: "rgba(180, 220, 255, 0.9)",
mid: "rgba(100, 180, 255, 0.7)",
outer: "rgba(50, 100, 255, 0.5)",
glow: "rgba(100, 180, 255, 0.9)",
},
{
head: "rgba(255, 255, 255, 1)",
core: "rgba(220, 180, 255, 0.9)",
mid: "rgba(200, 100, 255, 0.7)",
outer: "rgba(180, 50, 255, 0.5)",
glow: "rgba(200, 150, 255, 0.9)",
},
{
head: "rgba(255, 255, 255, 1)",
core: "rgba(180, 255, 200, 0.9)",
mid: "rgba(80, 255, 150, 0.7)",
outer: "rgba(50, 200, 100, 0.5)",
glow: "rgba(150, 255, 180, 0.9)",
},
];
return colorSchemes[this.colorType];
}
init() { init() {
const size = Math.random() * 4 + 10; // Create SVG for smooth gradient trail
const colors = this.colors; this.svg = document.createElementNS("http://www.w3.org/2000/svg", "svg");
this.svg.style.cssText = `
const head = document.createElement("div"); position: absolute;
head.style.width = `${size}px`; top: 0;
head.style.height = `${size}px`; left: 0;
head.style.borderRadius = "50%"; width: 100%;
head.style.background = ` height: 100%;
radial-gradient( pointer-events: none;
circle at 30% 30%, overflow: visible;
${colors.head} 0%, z-index: 9;
${colors.core} 30%,
${colors.mid} 60%,
${colors.outer} 100%
)
`; `;
head.style.boxShadow = ` this.svg.setAttribute("width", this.containerRect.width);
0 0 ${size * 4}px ${colors.glow}, this.svg.setAttribute("height", this.containerRect.height);
0 0 ${size * 2}px rgba(255, 255, 255, 0.8),
inset 0 0 ${size * 0.5}px rgba(255, 255, 255, 0.9)
`;
head.style.position = "absolute";
head.style.left = "50%";
head.style.top = "50%";
head.style.transform = "translate(-50%, -50%)";
head.style.zIndex = "3";
head.style.filter = "blur(0.5px)";
// Create multi-layer tail // Create gradient for trail
this.createTailLayer(size * 3, size * 1.2, colors.core, 1, "1px"); const defs = document.createElementNS("http://www.w3.org/2000/svg", "defs");
this.createTailLayer(size * 5, size * 2, colors.mid, 0.6, "2px"); const gradient = document.createElementNS(
this.createTailLayer(size * 8, size * 3, colors.outer, 0.3, "3px"); "http://www.w3.org/2000/svg",
"linearGradient"
);
this.gradientId = `meteor-gradient-${Date.now()}-${Math.random()
.toString(36)
.substr(2, 9)}`;
gradient.setAttribute("id", this.gradientId);
gradient.setAttribute("gradientUnits", "userSpaceOnUse");
// Assemble meteor // Gradient stops for smooth colored fade
this.element.appendChild(head); const stops = [
this.element.style.left = `${this.x}px`; { offset: "0%", color: this.colors.core, opacity: "1" },
this.element.style.top = `${this.y}px`; { offset: "30%", color: this.colors.mid, opacity: "0.8" },
this.element.style.zIndex = "10"; { offset: "60%", color: this.colors.outer, opacity: "0.5" },
this.element.style.filter = "blur(0.5px)"; { offset: "100%", color: this.colors.outer, opacity: "0" },
];
this.head = head; stops.forEach((stop) => {
this.size = size; const stopEl = document.createElementNS(
"http://www.w3.org/2000/svg",
this.container.appendChild(this.element); "stop"
);
this.createTrailParticles(); stopEl.setAttribute("offset", stop.offset);
} stopEl.setAttribute("stop-color", stop.color);
stopEl.setAttribute("stop-opacity", stop.opacity);
createTailLayer(length, width, color, opacity, blur) { gradient.appendChild(stopEl);
const tail = document.createElement("div");
const tailAngle = Math.atan2(this.dy, this.dx) + Math.PI;
tail.style.width = `${length}px`;
tail.style.height = `${width}px`;
tail.style.position = "absolute";
tail.style.left = "50%";
tail.style.top = "50%";
tail.style.transformOrigin = "left center";
tail.style.transform = `translate(0, -50%) rotate(${tailAngle}rad)`;
tail.style.background = `linear-gradient(to right,
${color} 0%,
${color.replace(")", ", 0.8)").replace("rgba", "rgba")} 20%,
${color.replace(")", ", 0.4)").replace("rgba", "rgba")} 50%,
${color.replace(")", ", 0.1)").replace("rgba", "rgba")} 80%,
transparent 100%)`;
tail.style.opacity = opacity;
tail.style.filter = `blur(${blur})`;
tail.style.pointerEvents = "none";
tail.style.zIndex = "2";
tail.style.borderRadius = "0 50% 50% 0";
this.element.appendChild(tail);
this.tail = tail;
}
createTrailParticles() {
for (let i = 0; i < 5; i++) {
this.addTrailParticle();
}
}
addTrailParticle() {
const particle = document.createElement("div");
const size = Math.random() * 2 + 1;
const colors = this.colors;
particle.style.width = `${size}px`;
particle.style.height = `${size}px`;
particle.style.borderRadius = "50%";
particle.style.background = colors.mid;
particle.style.position = "absolute";
particle.style.left = `${this.x}px`;
particle.style.top = `${this.y}px`;
particle.style.boxShadow = `0 0 ${size * 3}px ${colors.glow}`;
particle.style.opacity = "0.7";
particle.style.zIndex = "1";
particle.style.pointerEvents = "none";
this.container.appendChild(particle);
this.particles.push({
element: particle,
life: 1.0,
x: this.x,
y: this.y,
vx: (Math.random() - 0.5) * 0.5,
vy: (Math.random() - 0.5) * 0.5,
size: size,
});
}
update() {
this.x += this.dx;
this.y += this.dy;
this.life -= 0.005;
this.element.style.left = `${this.x}px`;
this.element.style.top = `${this.y}px`;
this.element.style.opacity = this.life;
// Update tail direction
const tailAngle = Math.atan2(this.dy, this.dx) + Math.PI;
const tails = this.element.querySelectorAll("div:not(.particle)");
tails.forEach((tail) => {
if (tail !== this.head) {
tail.style.transform = `translate(0, -50%) rotate(${tailAngle}rad)`;
tail.style.opacity = this.life;
}
}); });
if (Math.random() < 0.3) { defs.appendChild(gradient);
this.addTrailParticle(); this.svg.appendChild(defs);
// Create path for trail
this.trailPath = document.createElementNS(
"http://www.w3.org/2000/svg",
"path"
);
this.trailPath.setAttribute("fill", "none");
this.trailPath.setAttribute("stroke", `url(#${this.gradientId})`);
this.trailPath.setAttribute("stroke-linecap", "round");
this.trailPath.setAttribute("stroke-linejoin", "round");
const headSize = Math.random() * 2 + 2.5;
this.headSize = headSize;
this.trailPath.setAttribute("stroke-width", headSize * 2);
this.trailPath.style.filter = `blur(${headSize * 0.4}px)`;
this.svg.appendChild(this.trailPath);
this.container.appendChild(this.svg);
// Meteor head - use absolute positioning like the SVG
this.head = document.createElement("div");
this.head.style.cssText = `
position: absolute;
width: ${headSize}px;
height: ${headSize}px;
border-radius: 50%;
background: ${this.colors.core};
box-shadow: 0 0 ${headSize * 3}px ${this.colors.mid},
0 0 ${headSize * 5}px ${this.colors.outer};
pointer-events: none;
z-index: 10;
transform: translate(-50%, -50%);
`;
this.container.appendChild(this.head);
// Initialize trail
for (let i = 0; i < 3; i++) {
this.trailPoints.push({ x: this.x, y: this.y });
}
}
isOnScreen() {
const buffer = 50;
return (
this.x > -buffer &&
this.x < this.containerRect.width + buffer &&
this.y > -buffer &&
this.y < this.containerRect.height + buffer
);
}
isOffScreen() {
const buffer = 200;
return (
this.x < -buffer ||
this.x > this.containerRect.width + buffer ||
this.y < -buffer ||
this.y > this.containerRect.height + buffer
);
}
updateTrail() {
// Add current position to trail
this.trailPoints.unshift({ x: this.x, y: this.y });
// Limit trail length
if (this.trailPoints.length > this.maxTrailLength) {
this.trailPoints.pop();
} }
// Update existing particles with pixel positioning // Update SVG path with smooth curves
for (let i = this.particles.length - 1; i >= 0; i--) { if (this.trailPoints.length >= 2) {
const p = this.particles[i]; let pathData = `M ${this.trailPoints[0].x} ${this.trailPoints[0].y}`;
p.life -= 0.02;
p.x += p.vx;
p.y += p.vy;
p.element.style.left = `${p.x}px`; // Use smooth curves
p.element.style.top = `${p.y}px`; for (let i = 1; i < this.trailPoints.length - 1; i++) {
p.element.style.opacity = p.life; const curr = this.trailPoints[i];
p.element.style.transform = `scale(${p.life})`; const next = this.trailPoints[i + 1];
const midX = (curr.x + next.x) / 2;
const midY = (curr.y + next.y) / 2;
pathData += ` Q ${curr.x} ${curr.y} ${midX} ${midY}`;
}
if (p.life <= 0) { // Final point
p.element.remove(); if (this.trailPoints.length > 1) {
this.particles.splice(i, 1); const last = this.trailPoints[this.trailPoints.length - 1];
pathData += ` L ${last.x} ${last.y}`;
}
this.trailPath.setAttribute("d", pathData);
// Update gradient position for directional effect
const gradient = document.getElementById(this.gradientId);
if (gradient) {
gradient.setAttribute("x1", this.x);
gradient.setAttribute("y1", this.y);
const lastPoint = this.trailPoints[this.trailPoints.length - 1];
gradient.setAttribute("x2", lastPoint.x);
gradient.setAttribute("y2", lastPoint.y);
} }
} }
}
update(deltaTime) {
// Use deltaTime for consistent movement
const dt = Math.min(deltaTime / 16.67, 2);
// Update position
this.x += this.dx * dt;
this.y += this.dy * dt;
// Track screen presence
if (!this.hasBeenOnScreen && this.isOnScreen()) {
this.hasBeenOnScreen = true;
}
// Fade when off screen
if (this.hasBeenOnScreen && this.isOffScreen()) {
this.life -= this.fadeSpeed * 3 * dt;
}
// Update head position using left/top (same coordinate system as SVG)
this.head.style.left = `${this.x}px`;
this.head.style.top = `${this.y}px`;
this.head.style.opacity = this.life;
// Update SVG trail opacity
this.svg.style.opacity = this.life;
// Update trail
this.updateTrail();
// Check if should be removed
if ( if (
this.x < -50 || this.life <= 0 ||
this.x > this.containerRect.width + 50 || (this.hasBeenOnScreen && this.isOffScreen() && this.life < 0.3)
this.y < -50 ||
this.y > this.containerRect.height + 50 ||
this.life <= 0
) { ) {
// Fade out particles
this.particles.forEach((p) => {
p.element.style.transition = "opacity 0.5s";
p.element.style.opacity = "0";
setTimeout(() => p.element.remove(), 500);
});
this.remove(); this.remove();
return false; return false;
} }
return true; return true;
} }
remove() { remove() {
if (this.life > 0.3) { if (this.svg && this.svg.parentNode) {
this.createExplosion(); this.svg.remove();
} }
if (this.head && this.head.parentNode) {
setTimeout(() => { this.head.remove();
this.element.remove();
}, 300);
}
createExplosion() {
for (let i = 0; i < 8; i++) {
const particle = document.createElement("div");
const size = Math.random() * 3 + 2;
const colors = this.colors;
particle.style.width = `${size}px`;
particle.style.height = `${size}px`;
particle.style.borderRadius = "50%";
particle.style.background = colors.core;
particle.style.position = "absolute";
particle.style.left = `${this.x}px`;
particle.style.top = `${this.y}px`;
particle.style.boxShadow = `0 0 ${size * 4}px ${colors.glow}`;
particle.style.opacity = "0.8";
particle.style.zIndex = "2";
this.container.appendChild(particle);
// Animate explosion
const angle = (i / 8) * Math.PI * 2;
const distance = Math.random() * 20 + 10;
const duration = Math.random() * 500 + 500;
particle.animate(
[
{
transform: "translate(0, 0) scale(1)",
opacity: 0.8,
},
{
transform: `translate(${Math.cos(angle) * distance}px, ${
Math.sin(angle) * distance
}px) scale(0.1)`,
opacity: 0,
},
],
{
duration: duration,
easing: "cubic-bezier(0.4, 0, 0.2, 1)",
}
).onfinish = () => particle.remove();
} }
} }
} }

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@ -3,6 +3,32 @@ import Meteor from "./Meteor.js";
const starInstances = []; const starInstances = [];
const meteorInstances = []; const meteorInstances = [];
let lastTime = performance.now();
let isTabVisible = true;
let animationFrameId = null;
// Track tab visibility to prevent spawning when hidden
document.addEventListener("visibilitychange", () => {
isTabVisible = !document.hidden;
// If tab becomes visible after being hidden, clean up excess meteors
if (isTabVisible && meteorInstances.length > 3) {
// Remove excess meteors
const excess = meteorInstances.length - 3;
for (let i = 0; i < excess; i++) {
if (meteorInstances[i]) {
meteorInstances[i].remove();
}
}
meteorInstances.splice(0, excess);
}
// Resume animation loop if it stopped
if (isTabVisible && !animationFrameId) {
lastTime = performance.now();
animate();
}
});
function createStars() { function createStars() {
const stars = document.getElementById("stars"); const stars = document.getElementById("stars");
@ -34,7 +60,12 @@ function injectStarCSS() {
} }
function trySpawnMeteor() { function trySpawnMeteor() {
const spawnChance = 0.12; // Only spawn if tab is visible and not too many meteors
if (!isTabVisible || meteorInstances.length >= 2) {
return;
}
const spawnChance = 0.15;
if (Math.random() < spawnChance) { if (Math.random() < spawnChance) {
const stars = document.getElementById("stars"); const stars = document.getElementById("stars");
const newMeteor = new Meteor(stars); const newMeteor = new Meteor(stars);
@ -42,40 +73,89 @@ function trySpawnMeteor() {
} }
} }
function animateStars() { function animate() {
const currentTime = performance.now();
const deltaTime = currentTime - lastTime;
lastTime = currentTime;
// Cap deltaTime to prevent huge jumps when tab is hidden
const cappedDelta = Math.min(deltaTime, 100);
// Update stars with delta time
starInstances.forEach((star) => star.update()); starInstances.forEach((star) => star.update());
// Update meteors and remove dead ones // Update meteors and remove dead ones
for (let i = meteorInstances.length - 1; i >= 0; i--) { for (let i = meteorInstances.length - 1; i >= 0; i--) {
if (!meteorInstances[i].update()) { if (!meteorInstances[i].update(cappedDelta)) {
meteorInstances.splice(i, 1); meteorInstances.splice(i, 1);
} }
} }
requestAnimationFrame(animateStars); animationFrameId = requestAnimationFrame(animate);
} }
function createMeteorBurst() { function createMeteorBurst() {
for (let i = 0; i < 3; i++) { // Only burst if tab is visible
if (!isTabVisible) return;
// Limit burst size
const burstSize = Math.min(2, 3 - meteorInstances.length);
for (let i = 0; i < burstSize; i++) {
setTimeout(() => { setTimeout(() => {
const stars = document.getElementById("stars"); if (isTabVisible && meteorInstances.length < 3) {
const newMeteor = new Meteor(stars); const stars = document.getElementById("stars");
meteorInstances.push(newMeteor); const newMeteor = new Meteor(stars);
}, i * 200); meteorInstances.push(newMeteor);
}
}, i * 300);
} }
} }
let spawnInterval = null;
let burstInterval = null;
function init() { function init() {
injectStarCSS(); injectStarCSS();
createStars(); createStars();
animateStars(); lastTime = performance.now();
animate();
setInterval(trySpawnMeteor, 2000); // Longer interval for spawning
setInterval(createMeteorBurst, 15000); spawnInterval = setInterval(() => {
if (isTabVisible) {
trySpawnMeteor();
}
}, 3000); // Every 3 seconds instead of 2
// Longer interval for bursts
burstInterval = setInterval(() => {
if (isTabVisible) {
createMeteorBurst();
}
}, 20000); // Every 20 seconds instead of 15
} }
// Cleanup function
function cleanup() {
if (animationFrameId) {
cancelAnimationFrame(animationFrameId);
}
if (spawnInterval) {
clearInterval(spawnInterval);
}
if (burstInterval) {
clearInterval(burstInterval);
}
}
// Handle page unload
window.addEventListener("beforeunload", cleanup);
if (document.readyState === "loading") { if (document.readyState === "loading") {
document.addEventListener("DOMContentLoaded", init); document.addEventListener("DOMContentLoaded", init);
} else { } else {
init(); init();
} }
export { cleanup };