[gd_scene load_steps=6 format=3 uid="uid://ctpubhh2gsccb"] [ext_resource type="Script" path="res://scripts/maps/guncase.gd" id="1_dh5qf"] [sub_resource type="BoxShape3D" id="BoxShape3D_g6om3"] size = Vector3(2, 0.5, 0.5) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_wgwuf"] albedo_color = Color(0, 0.501961, 0, 1) [sub_resource type="BoxMesh" id="BoxMesh_qtnys"] material = SubResource("StandardMaterial3D_wgwuf") size = Vector3(2, 0.5, 0.5) [sub_resource type="BoxShape3D" id="BoxShape3D_emap1"] size = Vector3(3, 1, 2) [node name="Guncase" type="StaticBody3D"] script = ExtResource("1_dh5qf") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("BoxShape3D_g6om3") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] mesh = SubResource("BoxMesh_qtnys") [node name="Area3D" type="Area3D" parent="."] [node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.25, 0) shape = SubResource("BoxShape3D_emap1")