[gd_scene load_steps=8 format=3 uid="uid://cbyee7drds7qu"] [ext_resource type="Script" path="res://scripts/maps/map.gd" id="1_4npcs"] [ext_resource type="PackedScene" uid="uid://bsghm187n6ykx" path="res://scenes/objects/closet.tscn" id="2_yvpvm"] [ext_resource type="PackedScene" uid="uid://cvnjpnvchvakj" path="res://scenes/entities/npc.tscn" id="3_x3gyc"] [sub_resource type="Environment" id="Environment_pq0iv"] [sub_resource type="NavigationMesh" id="NavigationMesh_hqhxb"] vertices = PackedVector3Array(-49.5, 1, -49.5, -49.5, 1, 49.5, 49.5, 1, 49.5, 49.5, 1, -49.5) polygons = [PackedInt32Array(3, 2, 0), PackedInt32Array(0, 2, 1)] [sub_resource type="BoxMesh" id="BoxMesh_kw2od"] size = Vector3(100, 1, 100) [sub_resource type="BoxShape3D" id="BoxShape3D_rnmx0"] size = Vector3(100, 1, 100) [node name="Testmap" type="Node3D"] script = ExtResource("1_4npcs") [node name="PlayerSpawn" type="Node3D" parent="."] [node name="0" type="Node3D" parent="PlayerSpawn"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -17, 3, 0) [node name="1" type="Node3D" parent="PlayerSpawn"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 4, 0) [node name="2" type="Node3D" parent="PlayerSpawn"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3, 15) [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(-0.899519, 0.375, 0.224144, -0.224144, -0.836516, 0.5, 0.375, 0.399519, 0.836516, 0, 0, 0) [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_pq0iv") [node name="Closet" parent="." instance=ExtResource("2_yvpvm")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 10, 2) [node name="Npc1" parent="." instance=ExtResource("3_x3gyc")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 40, 20, 40) [node name="NavigationRegion3D" type="NavigationRegion3D" parent="."] navigation_mesh = SubResource("NavigationMesh_hqhxb") [node name="StaticBody3D" type="StaticBody3D" parent="NavigationRegion3D"] [node name="MeshInstance3D" type="MeshInstance3D" parent="NavigationRegion3D/StaticBody3D"] mesh = SubResource("BoxMesh_kw2od") skeleton = NodePath("../..") [node name="CollisionShape3D" type="CollisionShape3D" parent="NavigationRegion3D/StaticBody3D"] shape = SubResource("BoxShape3D_rnmx0") [node name="Timer" type="Timer" parent="."]