NPCs can now carry objects.
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8 changed files with 130 additions and 23 deletions
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@ -3,3 +3,4 @@ extends Objective
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func _ready() -> void:
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displayed = "Hungry"
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time = 5
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@ -5,4 +5,5 @@ class_name Objective
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extends Node3D
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var occupied: bool = false
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var time: int
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var displayed: String
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