Initial setup for NPCs and their pathfinding.
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1ca0a2bdc0
6 changed files with 204 additions and 7 deletions
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@ -1,17 +1,24 @@
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[gd_scene load_steps=4 format=3 uid="uid://cbyee7drds7qu"]
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[gd_scene load_steps=8 format=3 uid="uid://cbyee7drds7qu"]
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[ext_resource type="Script" path="res://scripts/maps/map.gd" id="1_4npcs"]
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[ext_resource type="PackedScene" uid="uid://bsghm187n6ykx" path="res://scenes/objects/closet.tscn" id="2_yvpvm"]
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[ext_resource type="PackedScene" uid="uid://cvnjpnvchvakj" path="res://scenes/entities/npc.tscn" id="3_x3gyc"]
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[sub_resource type="Environment" id="Environment_pq0iv"]
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[sub_resource type="NavigationMesh" id="NavigationMesh_hqhxb"]
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vertices = PackedVector3Array(-49.5, 1, -49.5, -49.5, 1, 49.5, 49.5, 1, 49.5, 49.5, 1, -49.5)
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polygons = [PackedInt32Array(3, 2, 0), PackedInt32Array(0, 2, 1)]
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[sub_resource type="BoxMesh" id="BoxMesh_kw2od"]
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size = Vector3(100, 1, 100)
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[sub_resource type="BoxShape3D" id="BoxShape3D_rnmx0"]
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size = Vector3(100, 1, 100)
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[node name="Testmap" type="Node3D"]
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script = ExtResource("1_4npcs")
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[node name="CSGBox3D" type="CSGBox3D" parent="."]
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use_collision = true
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size = Vector3(50, 1, 50)
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[node name="PlayerSpawn" type="Node3D" parent="."]
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[node name="0" type="Node3D" parent="PlayerSpawn"]
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@ -31,3 +38,51 @@ environment = SubResource("Environment_pq0iv")
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[node name="Closet" parent="." instance=ExtResource("2_yvpvm")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 10, 2)
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[node name="Npc7" parent="." instance=ExtResource("3_x3gyc")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 40, 30, 0)
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[node name="Npc8" parent="." instance=ExtResource("3_x3gyc")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 30, -40)
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[node name="Npc9" parent="." instance=ExtResource("3_x3gyc")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 40, 30, -40)
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[node name="Npc10" parent="." instance=ExtResource("3_x3gyc")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -40, 30, -40)
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[node name="Npc11" parent="." instance=ExtResource("3_x3gyc")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -40, 30, 40)
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[node name="Npc12" parent="." instance=ExtResource("3_x3gyc")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 40, 30, 40)
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[node name="Npc6" parent="." instance=ExtResource("3_x3gyc")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 40, 20, 0)
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[node name="Npc5" parent="." instance=ExtResource("3_x3gyc")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 20, -40)
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[node name="Npc4" parent="." instance=ExtResource("3_x3gyc")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 40, 20, -40)
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[node name="Npc3" parent="." instance=ExtResource("3_x3gyc")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -40, 20, -40)
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[node name="Npc2" parent="." instance=ExtResource("3_x3gyc")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -40, 20, 40)
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[node name="Npc1" parent="." instance=ExtResource("3_x3gyc")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 40, 20, 40)
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[node name="NavigationRegion3D" type="NavigationRegion3D" parent="."]
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navigation_mesh = SubResource("NavigationMesh_hqhxb")
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[node name="StaticBody3D" type="StaticBody3D" parent="NavigationRegion3D"]
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[node name="MeshInstance3D" type="MeshInstance3D" parent="NavigationRegion3D/StaticBody3D"]
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mesh = SubResource("BoxMesh_kw2od")
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skeleton = NodePath("../..")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="NavigationRegion3D/StaticBody3D"]
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shape = SubResource("BoxShape3D_rnmx0")
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