Initial setup for NPCs and their pathfinding.

This commit is contained in:
Patrick 2024-12-11 22:23:58 +01:00
parent 0fa362aed4
commit 1ca0a2bdc0
6 changed files with 204 additions and 7 deletions

24
scenes/entities/npc.tscn Normal file
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@ -0,0 +1,24 @@
[gd_scene load_steps=5 format=3 uid="uid://cvnjpnvchvakj"]
[ext_resource type="Script" path="res://scripts/entities/npc.gd" id="1_jvyx6"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_e5nrh"]
albedo_color = Color(1, 0, 0, 1)
[sub_resource type="CapsuleMesh" id="CapsuleMesh_qcrlh"]
material = SubResource("StandardMaterial3D_e5nrh")
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_am313"]
[node name="Npc" type="CharacterBody3D"]
script = ExtResource("1_jvyx6")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
mesh = SubResource("CapsuleMesh_qcrlh")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("CapsuleShape3D_am313")
[node name="NavigationAgent3D" type="NavigationAgent3D" parent="."]
avoidance_enabled = true
height = 2.0

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@ -17,3 +17,7 @@ shape = SubResource("CapsuleShape3D_7frjr")
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
[node name="Label" type="Label" parent="."]
offset_right = 40.0
offset_bottom = 23.0