38 lines
884 B
GDScript
38 lines
884 B
GDScript
extends Node
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var save_path = "user://player_data.json"
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func saveJSON():
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var data := {
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"name": "test",
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}
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var json_string = JSON.stringify(data)
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var file_access = FileAccess.open(save_path, FileAccess.WRITE)
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if not file_access:
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print("An error happened while saving data: ", FileAccess.get_open_error())
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return
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file_access.store_line(json_string)
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file_access.close()
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func loadJSON():
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if not FileAccess.file_exists(save_path):
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return
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var file_access = FileAccess.open(save_path, FileAccess.READ)
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var json_string = file_access.get_line()
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file_access.close()
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var json = JSON.new()
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var error = json.parse(json_string)
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if error:
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print("JSON Parse Error: ", json.get_error_message(), " in ", json_string, " at line ", json.get_error_line())
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return
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var data:Dictionary = json.data
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var test = data.get("name")
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func _on_pressed():
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saveJSON()
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loadJSON()
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