11 lines
		
	
	
	
		
			237 B
		
	
	
	
		
			GDScript
		
	
	
	
	
	
			
		
		
	
	
			11 lines
		
	
	
	
		
			237 B
		
	
	
	
		
			GDScript
		
	
	
	
	
	
| extends CharacterBody2D
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| 
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| @export var speed = 200
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| 
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| func get_input():
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| 	var input_direction = Input.get_vector("left", "right", "up", "down")
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| 	velocity = input_direction * speed
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| 
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| func _physics_process(delta):
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| 	get_input()
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| 	move_and_slide()
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