62 lines
1.1 KiB
Text
62 lines
1.1 KiB
Text
openDND
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Character-informations
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STR=Strength
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DEX=Dexterity
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CON=Constitution
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INT=Itelligence
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WIS=Wisdom
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CHA=Charisma
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Skillchecks;
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1. Acrobatics (Dexterity)
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2. Animal Handling (Wisdom)
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3. Arcana (Intelligence)
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4. Athletics (Strength)
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5. Deception (Charisma)
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6. History (Intelligence)
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7. Insight (Wisdom)
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8. Intimidation (Charisma)
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9. Investigation (Intelligence)
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10. Medicine (Wisdom)
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11. Nature (Intelligence)
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12. Perception (Wisdom)
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13. Performance (Charisma)
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14. Persuasion (Charisma)
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15. Religion (Intelligence)
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16. Sleight of Hand (Dexterity)
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17. Stealth (Dexterity)
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18. Survival (Wisdom)
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Proficency Bonus{
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1-4: +2
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5-8: +3
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9-12: +4
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13-16: +5
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17-20: +6
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}
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Calculation Modifier=(stat-10)/2
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Armour Class{
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Base-AC 10 (can be modified by your class)
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Dexterity-bonus plus dex (can by limited by your armour)
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Armour-Bonus 0 (if not stated different in the item)
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Shield: +2
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}
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# Example Calculation 10+3+0+2=15 --> AC=15
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HP{
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Hit-dice (definied by class)
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Char-Level multiplier
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Con-modifier
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}
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#Calculation= level*(hitdice+con-modifier)
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# spellsave-dc-calculation = (10+level+magic-modifier)
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