Removed unnecessary debugging output.
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@ -21,7 +21,6 @@ func next():
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# Construct object name based on player index
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# Construct object name based on player index
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objectName = "player%d" % playerIndex
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objectName = "player%d" % playerIndex
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print(objectName) # Print current player's object name (for debugging)
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# Start the current player's activity
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# Start the current player's activity
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get_node(objectName).start()
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get_node(objectName).start()
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