freeftf/scripts/freezer.gd
patrick_pluto 699320353a Milestone 7 Beta 1
Redid the entire serverside and clientside, matchmaking is finally out, bugfixes.
2024-08-08 21:49:24 +02:00

42 lines
1.4 KiB
GDScript

## freeftf
## Copyright (C) 2024 Patrick_Pluto
##
## This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
##
## This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
##
## You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
extends StaticBody3D
var trapped_body
var occupied = false
var living = true
func _process(_delta):
if occupied:
trapped_body.position = global_position
if occupied and trapped_body.hp == 0 and living:
Game.died()
living = false
$dead.show()
func _on_area_3d_body_entered(body):
if body is CharacterBody3D:
if body.beast and body.got_person and !occupied:
trapped_body = body.caught_body
occupied = true
living = true
body.lost_one()
trapped_body.frozen()
Game.freeze()
elif !body.beast and occupied and living and body != trapped_body:
trapped_body.unfreeze()
Game.unfreeze()
occupied = false
trapped_body.position = $spawn.global_position
trapped_body = null
func _on_timer_timeout():
if occupied and living:
trapped_body.hp -= 2