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interstellar_development
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freeftf
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Milestone 8
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NorwayLCAndTrains
Patrick_Pluto
sageTheDm
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Milestone 8
#30
by
Patrick_Pluto
was merged
2024-08-21 19:28:18 +02:00
stable
development
Sometimes, when Beast is the last person left, the game doesn't delete all characters
bug
1
#29
by Patrick_Pluto was closed
2024-08-21 19:04:09 +02:00
Release Candidate 1
Matchmaking does not seem to delete the lobbies properly when the host has left.
bug
1
#28
by Patrick_Pluto was closed
2024-08-21 19:00:25 +02:00
Release Candidate 1
Custom Builds seem to crash fully after the game ends
2
#27
by Patrick_Pluto was closed
2024-08-15 21:25:29 +02:00
Release Candidate 1
Start work on 3D tiles for the map in Milestone 9
enhancement
1
#24
by Patrick_Pluto was closed
2024-08-21 19:05:02 +02:00
Release Candidate 1
change node overrides on our 3d models
#23
by Patrick_Pluto was closed
2024-08-13 12:45:34 +02:00
Release Candidate 1
Faster Hammer Swing
#22
by Patrick_Pluto was closed
2024-08-13 12:44:16 +02:00
Release Candidate 1
Map size categories
#14
by Patrick_Pluto was closed
2024-08-13 21:37:26 +02:00
Release Candidate 1
When a living person is in a freezer, or the beast has caught a person, an icon should be displayed.
#13
by Patrick_Pluto was closed
2024-08-13 21:54:08 +02:00
Release Candidate 1
Computer optimization: Only using one Area3D instead of 3 separate ones.
#10
by Patrick_Pluto was closed
2024-08-13 13:04:15 +02:00
Release Candidate 1
Add the destination server port and username to the settings menu.
#8
by Patrick_Pluto was closed
2024-08-13 20:15:42 +02:00
Release Candidate 1
Use get_path, instead of constantly sending the node name.
#6
by Patrick_Pluto was closed
2024-08-13 21:03:04 +02:00
Release Candidate 1