M7 B2
Bug fixes and other fixes. Migration to Godot 4.3 (RC3)
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parent
6b6b539e81
commit
f3350a462a
50 changed files with 578 additions and 478 deletions
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@ -1,4 +1,4 @@
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[gd_scene load_steps=6 format=3 uid="uid://b440i2oidk5sp"]
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[gd_scene load_steps=5 format=3 uid="uid://b440i2oidk5sp"]
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[ext_resource type="Script" path="res://scripts/movement.gd" id="1_uru11"]
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@ -13,10 +13,8 @@ height = 1.75
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[sub_resource type="BoxShape3D" id="BoxShape3D_e4age"]
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size = Vector3(0.5, 0.25, 0.75)
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[sub_resource type="BoxShape3D" id="BoxShape3D_6pbak"]
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size = Vector3(0.5, 1, 0.75)
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[node name="player" type="CharacterBody3D"]
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floor_stop_on_slope = false
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script = ExtResource("1_uru11")
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[node name="in_bag" type="ColorRect" parent="."]
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@ -32,6 +30,7 @@ color = Color(0, 0, 0, 1)
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shape = SubResource("CapsuleShape3D_2l8cp")
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[node name="bean" type="MeshInstance3D" parent="collision"]
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gi_mode = 2
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mesh = SubResource("CapsuleMesh_fhldf")
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skeleton = NodePath("../..")
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@ -88,31 +87,24 @@ size_flags_vertical = 0
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theme_override_font_sizes/font_size = 64
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text = "HP: 100 "
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[node name="hammer" type="StaticBody3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 0, 0)
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[node name="hammer" type="CSGBox3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0.5, 0.5, 0)
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visible = false
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[node name="hammer2" type="CSGBox3D" parent="hammer"]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0.5, 0)
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size = Vector3(0.25, 0.25, 1)
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[node name="CSGBox3D" type="CSGBox3D" parent="hammer/hammer2"]
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[node name="CSGBox3D" type="CSGBox3D" parent="hammer"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.75)
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size = Vector3(0.5, 1, 0.75)
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[node name="detect_hit" type="Area3D" parent="hammer/hammer2/CSGBox3D"]
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[node name="detect_hit" type="Area3D" parent="hammer/CSGBox3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0)
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[node name="CollisionShape3D" type="CollisionShape3D" parent="hammer/hammer2/CSGBox3D/detect_hit"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="hammer/CSGBox3D/detect_hit"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.375, 0)
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shape = SubResource("BoxShape3D_e4age")
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disabled = true
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[node name="CollisionShape3D" type="CollisionShape3D" parent="hammer"]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 1.25, 3.27835e-08)
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shape = SubResource("BoxShape3D_6pbak")
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[connection signal="timeout" from="time_in_bag" to="." method="_on_time_in_bag_timeout"]
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[connection signal="timeout" from="show_fps" to="." method="_on_show_fps_timeout"]
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[connection signal="timeout" from="jump_timeout" to="." method="_on_jump_timeout_timeout"]
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[connection signal="body_entered" from="hammer/hammer2/CSGBox3D/detect_hit" to="." method="_on_detect_hit_body_entered"]
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[connection signal="body_entered" from="hammer/CSGBox3D/detect_hit" to="." method="_on_detect_hit_body_entered"]
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