new work towards M8
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13 changed files with 194 additions and 75 deletions
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@ -14,12 +14,14 @@ var occupied = false
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var living = true
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func _process(_delta):
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if occupied:
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trapped_body.position = global_position
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if occupied and trapped_body.hp == 0 and living:
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Game.died()
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living = false
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$dead.show()
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$Sprite3D.hide()
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elif occupied:
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trapped_body.position = global_position
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$Sprite3D.show()
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func _on_area_3d_body_entered(body):
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if body is CharacterBody3D:
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