Lighting Tweaks + First Person fixes - Final Milestone 2 build
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4 changed files with 32 additions and 2 deletions
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@ -33,6 +33,12 @@ func _ready():
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npc = true
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func _physics_process(delta):
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if $cam_y/Camera3D.position.z == 0:
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$cam_y.position.y = 1
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Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
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else:
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Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
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$cam_y.position.y = 0
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if Input.is_action_just_pressed("escape"):
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get_tree().change_scene_to_file("res://menus/main_menu.tscn")
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Game.reset()
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@ -130,3 +136,7 @@ func _on_time_in_bag_timeout():
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captured_by.lost_one()
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position = position_pre
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$in_bag.visible = false
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func _on_show_fps_timeout():
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print(Engine.get_frames_per_second())
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