Milestone 3: Freezer
The freezer is now implemented, just as it worked in the original. There are also a few fixes here and there in preparation for Milestonr 4.
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14 changed files with 199 additions and 114 deletions
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@ -1,6 +1,7 @@
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[gd_scene load_steps=6 format=3 uid="uid://2qsccmko8yl8"]
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[gd_scene load_steps=7 format=3 uid="uid://2qsccmko8yl8"]
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[ext_resource type="PackedScene" uid="uid://4mhcwvn365ki" path="res://objects/computer.tscn" id="2_28qhl"]
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[ext_resource type="PackedScene" uid="uid://bldbqjmabjemn" path="res://objects/freezer.tscn" id="2_ty8su"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_34oyu"]
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size = Vector3(50, 1, 50)
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@ -42,3 +43,6 @@ transform = Transform3D(1, 0, 0, 0, 0.984808, 0.173648, 0, -0.173648, 0.984808,
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_3mjgt")
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[node name="freezer" parent="." instance=ExtResource("2_ty8su")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18.6627, 3.5, -10.4457)
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