Milestone 9 Development

This commit is contained in:
patrick_pluto 2024-08-31 14:58:41 +02:00
commit 785bbd8f05
83 changed files with 1089 additions and 4525 deletions

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maps/test.tscn Normal file
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[gd_scene format=3 uid="uid://8jpck2i5ceu2"]
[node name="test" type="Node3D"]
[node name="CSGBox3D" type="CSGBox3D" parent="."]
use_collision = true
size = Vector3(50, 1, 50)
[node name="objective_spawns" type="Node3D" parent="."]
[node name="0" type="Node3D" parent="objective_spawns"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 10)
[node name="1" type="Node3D" parent="objective_spawns"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, -10)
[node name="2" type="Node3D" parent="objective_spawns"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 2, 0)
[node name="3" type="Node3D" parent="objective_spawns"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10, 2, 0)
[node name="4" type="Node3D" parent="objective_spawns"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
[node name="prison_spawns" type="Node3D" parent="."]
[node name="0" type="Node3D" parent="prison_spawns"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 2, 10)
[node name="1" type="Node3D" parent="prison_spawns"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10, 2, -10)
[node name="2" type="Node3D" parent="prison_spawns"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 2, -10)
[node name="3" type="Node3D" parent="prison_spawns"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10, 2, 10)
[node name="player_spawns" type="Node3D" parent="."]
[node name="0" type="Node3D" parent="player_spawns"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 20)
[node name="1" type="Node3D" parent="player_spawns"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, -20)
[node name="2" type="Node3D" parent="player_spawns"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 2, 0)
[node name="3" type="Node3D" parent="player_spawns"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 2, 0)
[node name="beast_spawns" type="Node3D" parent="."]
[node name="0" type="Node3D" parent="beast_spawns"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, 0)