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116
tests/clap/ext/audio-ports.h
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116
tests/clap/ext/audio-ports.h
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#pragma once
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#include "../plugin.h"
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#include "../string-sizes.h"
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/// @page Audio Ports
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///
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/// This extension provides a way for the plugin to describe its current audio ports.
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///
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/// If the plugin does not implement this extension, it won't have audio ports.
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///
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/// 32 bits support is required for both host and plugins. 64 bits audio is optional.
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///
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/// The plugin is only allowed to change its ports configuration while it is deactivated.
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static CLAP_CONSTEXPR const char CLAP_EXT_AUDIO_PORTS[] = "clap.audio-ports";
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static CLAP_CONSTEXPR const char CLAP_PORT_MONO[] = "mono";
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static CLAP_CONSTEXPR const char CLAP_PORT_STEREO[] = "stereo";
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#ifdef __cplusplus
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extern "C" {
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#endif
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enum {
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// This port is the main audio input or output.
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// There can be only one main input and main output.
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// Main port must be at index 0.
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CLAP_AUDIO_PORT_IS_MAIN = 1 << 0,
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// This port can be used with 64 bits audio
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CLAP_AUDIO_PORT_SUPPORTS_64BITS = 1 << 1,
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// 64 bits audio is preferred with this port
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CLAP_AUDIO_PORT_PREFERS_64BITS = 1 << 2,
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// This port must be used with the same sample size as all the other ports which have this flag.
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// In other words if all ports have this flag then the plugin may either be used entirely with
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// 64 bits audio or 32 bits audio, but it can't be mixed.
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CLAP_AUDIO_PORT_REQUIRES_COMMON_SAMPLE_SIZE = 1 << 3,
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};
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typedef struct clap_audio_port_info {
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// id identifies a port and must be stable.
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// id may overlap between input and output ports.
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clap_id id;
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char name[CLAP_NAME_SIZE]; // displayable name
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uint32_t flags;
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uint32_t channel_count;
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// If null or empty then it is unspecified (arbitrary audio).
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// This field can be compared against:
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// - CLAP_PORT_MONO
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// - CLAP_PORT_STEREO
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// - CLAP_PORT_SURROUND (defined in the surround extension)
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// - CLAP_PORT_AMBISONIC (defined in the ambisonic extension)
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//
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// An extension can provide its own port type and way to inspect the channels.
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const char *port_type;
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// in-place processing: allow the host to use the same buffer for input and output
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// if supported set the pair port id.
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// if not supported set to CLAP_INVALID_ID
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clap_id in_place_pair;
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} clap_audio_port_info_t;
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// The audio ports scan has to be done while the plugin is deactivated.
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typedef struct clap_plugin_audio_ports {
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// Number of ports, for either input or output
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// [main-thread]
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uint32_t(CLAP_ABI *count)(const clap_plugin_t *plugin, bool is_input);
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// Get info about an audio port.
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// Returns true on success and stores the result into info.
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// [main-thread]
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bool(CLAP_ABI *get)(const clap_plugin_t *plugin,
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uint32_t index,
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bool is_input,
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clap_audio_port_info_t *info);
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} clap_plugin_audio_ports_t;
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enum {
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// The ports name did change, the host can scan them right away.
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CLAP_AUDIO_PORTS_RESCAN_NAMES = 1 << 0,
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// [!active] The flags did change
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CLAP_AUDIO_PORTS_RESCAN_FLAGS = 1 << 1,
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// [!active] The channel_count did change
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CLAP_AUDIO_PORTS_RESCAN_CHANNEL_COUNT = 1 << 2,
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// [!active] The port type did change
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CLAP_AUDIO_PORTS_RESCAN_PORT_TYPE = 1 << 3,
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// [!active] The in-place pair did change, this requires.
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CLAP_AUDIO_PORTS_RESCAN_IN_PLACE_PAIR = 1 << 4,
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// [!active] The list of ports have changed: entries have been removed/added.
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CLAP_AUDIO_PORTS_RESCAN_LIST = 1 << 5,
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};
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typedef struct clap_host_audio_ports {
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// Checks if the host allows a plugin to change a given aspect of the audio ports definition.
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// [main-thread]
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bool(CLAP_ABI *is_rescan_flag_supported)(const clap_host_t *host, uint32_t flag);
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// Rescan the full list of audio ports according to the flags.
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// It is illegal to ask the host to rescan with a flag that is not supported.
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// Certain flags require the plugin to be de-activated.
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// [main-thread]
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void(CLAP_ABI *rescan)(const clap_host_t *host, uint32_t flags);
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} clap_host_audio_ports_t;
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#ifdef __cplusplus
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}
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#endif
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