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37
tests/clap/audio-buffer.h
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37
tests/clap/audio-buffer.h
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#pragma once
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#include "private/std.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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// Sample code for reading a stereo buffer:
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//
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// bool isLeftConstant = (buffer->constant_mask & (1 << 0)) != 0;
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// bool isRightConstant = (buffer->constant_mask & (1 << 1)) != 0;
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//
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// for (int i = 0; i < N; ++i) {
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// float l = data32[0][isLeftConstant ? 0 : i];
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// float r = data32[1][isRightConstant ? 0 : i];
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// }
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//
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// Note: checking the constant mask is optional, and this implies that
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// the buffer must be filled with the constant value.
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// Rationale: if a buffer reader doesn't check the constant mask, then it may
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// process garbage samples and in result, garbage samples may be transmitted
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// to the audio interface with all the bad consequences it can have.
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//
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// The constant mask is a hint.
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typedef struct clap_audio_buffer {
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// Either data32 or data64 pointer will be set.
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float **data32;
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double **data64;
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uint32_t channel_count;
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uint32_t latency; // latency from/to the audio interface
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uint64_t constant_mask;
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} clap_audio_buffer_t;
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#ifdef __cplusplus
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}
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#endif
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