pgpl/tests/clap/ext/draft/scratch-memory.h

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2025-10-03 20:16:11 +02:00
#pragma once
#include "../../plugin.h"
// This extension lets the plugin request "scratch" memory from the host.
//
// The scratch memory is thread-local, and can be accessed during
// `clap_plugin->process()` and `clap_plugin_thread_pool->exec()`;
// its content is not persistent between callbacks.
//
// The motivation for this extension is to allow the plugin host
// to "share" a single scratch buffer across multiple plugin
// instances.
//
// For example, imagine the host needs to process N plugins
// in sequence, and each plugin requires 10K of scratch memory.
// If each plugin pre-allocates its own scratch memory, then N * 10K
// of memory is being allocated in total. However, if each plugin
// requests 10K of scratch memory from the host, then the host can
// allocate a single 10K scratch buffer, and make it available to all
// plugins.
//
// This optimization may allow for reduced memory usage and improved
// CPU cache usage.
static CLAP_CONSTEXPR const char CLAP_EXT_SCRATCH_MEMORY[] = "clap.scratch-memory/1";
#ifdef __cplusplus
extern "C" {
#endif
typedef struct clap_host_scratch_memory {
// Asks the host to reserve scratch memory.
//
// The plugin may call this method multiple times (for
// example, gradually decreasing the amount of scratch
// being asked for until the host returns true), however,
// the plugin should avoid calling this method un-neccesarily
// since the host implementation may be relatively expensive.
// If the plugin calls `reserve()` multiple times, then the
// last call invalidates all previous calls.
//
// De-activating the plugin releases the scratch memory.
//
// `max_concurrency_hint` is an optional hint which indicates
// the maximum number of threads concurrently accessing the scratch memory.
// Set to 0 if unspecified.
//
// Returns true on success.
//
// [main-thread & being-activated]
bool(CLAP_ABI *reserve)(const clap_host_t *host,
uint32_t scratch_size_bytes,
uint32_t max_concurrency_hint);
// Returns a pointer to the "thread-local" scratch memory.
//
// If the scratch memory wasn't successfully reserved, returns NULL.
//
// If the plugin crosses `max_concurrency_hint`, then the return value
// is either NULL or a valid scratch memory pointer.
//
// This method may only be called by the plugin from the audio thread,
// (i.e. during the process() or thread_pool.exec() callback), and
// the provided memory is only valid until the plugin returns from
// that callback. The plugin must not hold any references to data
// that lives in the scratch memory after returning from the callback,
// as that data will likely be over-written by another plugin using
// the same scratch memory.
//
// The provided memory is not initialized, and may have been used
// by other plugin instances, so the plugin must correctly initialize
// the memory when using it.
//
// The provided memory is owned by the host, so the plugin must not
// free the memory.
//
// If the plugin wants to share the same scratch memory pointer with
// many threads, it must access the the scratch at the beginning of the
// `process()` callback, cache the returned pointer before calling
// `clap_host_thread_pool->request_exec()` and clear the cached pointer
// before returning from `process()`.
//
// [audio-thread]
void *(CLAP_ABI *access)(const clap_host_t *host);
} clap_host_scratch_memory_t;
#ifdef __cplusplus
}
#endif