12 lines
421 B
GDScript
12 lines
421 B
GDScript
class_name Map
|
|
extends Node3D
|
|
|
|
func _ready() -> void:
|
|
if multiplayer.is_server():
|
|
randomize()
|
|
Multiplayer.players[randi_range(0, Multiplayer.players.size() - 1)].hunter = true
|
|
for i: int in $PlayerSpawners.get_children().size():
|
|
if i < Multiplayer.players.size():
|
|
var spawner: PlayerSpawner = $PlayerSpawners.get_child(i)
|
|
var player: Dictionary = Multiplayer.players[i]
|
|
spawner.spawn_player(player)
|