freeftf/maps/map.gd
Patrick_Pluto fadea22b9d 0.0.1
2025-07-18 19:32:37 +01:00

12 lines
421 B
GDScript

class_name Map
extends Node3D
func _ready() -> void:
if multiplayer.is_server():
randomize()
Multiplayer.players[randi_range(0, Multiplayer.players.size() - 1)].hunter = true
for i: int in $PlayerSpawners.get_children().size():
if i < Multiplayer.players.size():
var spawner: PlayerSpawner = $PlayerSpawners.get_child(i)
var player: Dictionary = Multiplayer.players[i]
spawner.spawn_player(player)