class_name MainMenu extends Control func _on_host_game_button_pressed() -> void: Multiplayer.host_server() func _on_join_game_button_pressed() -> void: if get_tree().change_scene_to_file("res://ui/join_game.tscn") != OK: print("Failed to change to scene.") func _on_options_button_pressed() -> void: if get_tree().change_scene_to_file("res://ui/options_menu.tscn") != OK: print("Failed to change to scene.")