[gd_scene load_steps=4 format=3 uid="uid://dn53itmhhlru8"] [ext_resource type="Script" uid="uid://btt55t6akawwc" path="res://maps/map.gd" id="1_6slyc"] [ext_resource type="PackedScene" uid="uid://cu1d6uwha7jm2" path="res://entities/player_spawner.tscn" id="2_b71ab"] [ext_resource type="PackedScene" uid="uid://dx0yaqaccakh" path="res://entities/coffin.tscn" id="3_pwco0"] [node name="TestMap" type="Node3D"] script = ExtResource("1_6slyc") [node name="PlayerSpawners" type="Node3D" parent="."] [node name="0" parent="PlayerSpawners" instance=ExtResource("2_b71ab")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 3, 0) [node name="1" parent="PlayerSpawners" instance=ExtResource("2_b71ab")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10, 3, 0) [node name="2" parent="PlayerSpawners" instance=ExtResource("2_b71ab")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3, 10) [node name="3" parent="PlayerSpawners" instance=ExtResource("2_b71ab")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3, -10) [node name="Map" type="CSGBox3D" parent="."] use_collision = true size = Vector3(25, 1, 25) [node name="Sky" type="DirectionalLight3D" parent="."] transform = Transform3D(0.866025, 0.433012, -0.25, 0, 0.5, 0.866025, 0.5, -0.75, 0.433013, 0, 0, 0) shadow_enabled = true [node name="Coffin" parent="." instance=ExtResource("3_pwco0")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.1, 0)